This variant of swordsoul is meant to add more disruption/draw power with the runick cards on top of being able to do traditional swordsoul plays. Still testing ratios, the current version seems to be pretty consistent.
The following things could be changed if needed:
1. Play either two fountains, or terraforming with one fountain -> You can only search for one copy of the fountain with runick tip or with the one copy of Hugin.
2. Play two Hugin -> It was hard to decide what to remove from the extra deck, you could probably get away with removing a monk, but I felt I was too reliant on using all three in grind games.
3. Better side deck -> maybe darkrulers or other board breakers for going second,
4. Possibly splash in some bystials? ->could replace the imperms since runick can make up for it. Haven't tested it, so wouldn't know how it would change the decks consistency, although it seems more sensible in this meta.