Aim of the game is to get out a big bungus and that's about it.
It's just a worse HERO Beat, with similar tools in Gemini Spark. The deck has no 'Stratos' so it really is utility-card luck of the draw. One bonus is that your monsters can get out somewhat quickly through Magical Exemplar and cam get quite large through Spell-Counters and Solidarity. It also has really easy access to the Synchro toolbox in Frequency Magician and Night's End Sorcerer, who in themselves offer extra bungus power and worse D.D. Crow effect respectively. Explosive Magician and Tempest Magician also allow for backrow removal and quicker games respectively.
Other interesting options include Dark Valkyria, which is a Breaker for monsters who doubles as a Gemini-Spark enabler, although it does conflict with Solidarity, being a Fairy. Anti-Spell is also a really neat and practically free spell negating counter trap.