So I have played Six Sams for a while, and every time I make a deck my sole purpose: Fulfil the conditions needed for "The Six Shinobi". I rarely actually manage to do this though :P
Anyways, this deck's main purpose is to swarm the field with different Attributes of Monsters, then activate Six Shinobi to stall for another turn and attack for game. Great Shogun isn't really useful unless your opponent has Dimension Barrier or something, but that's just my opinion. So yeah.
Also, pls dont spam me with comments saying I copied someone else. This deck's style is kind of similar to someone else's, but I did not copy them. Thanks