diviner, novox, barrier and one for one are the startersof the deck, all of which are 1 card combos aside from one for one being a 1 1/2 card combo.
the extenders of the deck are pre-prep, prep, ritual sanctuary, the ritual spells, and saffira, saffira only when under droll. these allowing you to play through various handtraps pre-prep being the best as it baits ash while simultaneously playing under droll if used fist only working with novox, diviner and one for one.
we're just left with the non-engine and the necessary engine pieces. I went with thrust to extend through interruption going second by adding pre-prep to hand or going with the spells/traps of your choosing.