Rating: 7/10
New year, old HERO Fusions!
This deck can easily summon
Elemental HERO Shining Flare Wingman. It can also pretty much any other HERO Fusion if you play the fusion requirements, but I went for a more consistent build. You can easily throw
Elemental HERO Plasma Vice into this particular build because of Sparkman.
Strengths:
- Tonnes of backrow, largely all chainable
- Extremely consistent (18 playstarters, 87% chance of opening one of them)
- Mad resource loops through Stratos, Vyon, Mist, Avarice
- Power plays through miracle fusion
- Summon the sickest HERO fusions
- Very aggro
Weakness:
- Fights slowly through negation
- Losing your only playstarter makes it a tough game to win
- Shinging Flare Wingman etc requires some bricks
- Called by the Grave on shadow mist hurts a lot
Trinities:
- 2nd Copy of
E - Emergency Call
- 2nd Copy of
Elemental HERO Shadow Mist
- 2nd Copy of
Reinforcement of the Army
- 3rd Copy of
Reinforcement of the Army
-
Elemental HERO Honest Neos (Semi-Forbidden)
-
Card of Demise and
Monster Reborn (Co-Forbidden)
Interactions of note:
-
Miracle Fusion on
Versago the Destroyer and
Elemental HERO Sparkman
-
Vision HERO Vyon sends
Elemental HERO Shadow Mist to search for any HERO and
Polymerization, which makes any Attribute HERO Fusion.
-
Mask Change or
Form Change on
Elemental HERO Absolute Zero into
Masked HERO Acid
-
Tour Guide from the Underworld searches
Versago the Destroyer
-
Armageddon Knight,
Future Fusion,
Lavalval Chain, or
Foolish Burial sending
Shaddoll Dragon (Instead of the usual Shadow Mist)
-
Elemental HERO Stratos plus revival is 6800 damage through
Elemental HERO Honest Neos. Any 1200+ATK HERO in hand is a 2 card OTK.
-
Elemental HERO Absolute Zero gains its effect even when sent to the GY as Link material.