Great going-first or second deck with some pretty saucy combos. General strategy and card descriptions might be added if people ask, more combos to come.
- This deck has some pretty crazy combo potential that only gets better as you become more familiar with the interactions
Small World
- Its effect is kind of complicated, you reveal a card in your hand, pick a 2nd card from the deck that only shares 1 characteristic (ATK, DEF, Lv, Type, Attribute), and add a 3rd card to your hand that only shares 1 characteristic (ATK, DEF, Lv, Type, Attribute) with the 2nd card.
- In this deck it works fairly simply because all the monsters you want to search are Dinosaur type. So if you have a Dino in hand you can select a Dino in deck to get to your 3rd card
- If you select Animadorned Archosaur or Ultimate Conductor Tyranno as your 2nd card, you can search any other Dino in your deck
-
- Some Small World Routes (3rd card is what is added to your hand)
- Any Earth Dinosaur in hand > Animadorned Archosaur or Ultimate Conductor Tyranno > Whichever Earth Dinosaur you need (usually Souleating Oviraptor)
- Animadorned Archosaur in hand > Ash Blossom > Miscellaneousaurus
- Either PSY-Framegear in hand > Ultimate Conductor Tyranno > Whichever Earth Dinosaur you need (usually Souleating Oviraptor)
- Token Collector in hand > Babycerasaurus or Petiteranodon > Animadorned Archosaur or Ultimate Conductor Tyranno
General Strategy/Tips
- If going first, your goal is to get as many interactions (negates, destroys, interruptions, special summons) as possible set up. This can sometimes mean leaving an extra Baby/Petite on the field or in hand while you have Lost World and UCT or DPE so you can summon an extra token if the first is destroyed to keep protection.
- If going second, focus on trying to get 2 UCTs out on the same turn, even if that means sacrificing Verte or DPE as bait so you can get Double Evolution Pill or UCT to resolve.
- Just 2 UCTs can put out between 4500-9500 damage (depending on how many monsters they have) on an all defense-position board, or even more if some monsters are in attack-position. Plus it is very easy to get out additional low-level monsters to get enough damage for game.
- A big part of this deck when going first is learning when and which negate/interrupt to use for your opponent's effect. As a general rule, try to really maximize the impact of Evolzar Dolkka's negate-and-destroy effect as IMO it can have the most significant impact (don't forget it isn't limited to once per turn and plan accordingly).
- I usually use Verte as fuel for the first activation of DPE or UTC in a turn, and DPE as fuel for the second (unless you have a Baby/Petite or Token Collector in hand, in which case use that for UCT and Verte for DPE)
- DON'T UNDERESTIMATE ULTIMATE CONDUCTOR TYRANNO! Even if things are looking rough and your opponent has cleared most/all of your board, you have a second UCT in your deck that is extremely easy to summon on Turn 3. If you draw/have a Miscellaneousaurus, Animadorned Archosaur, Double Evolution Pill, or UCT, you can summon it. From there it can often clear your opponent's often sub-optimal field (from fighting through your 1st turn board) with its ability to attack and destroy or send to GY each monster once.
- Big beatsticks are not given enough respect in this format, as long as you can summon and protect them (Misc does a great job of this and is at 3 in Master Duel) they can still effectively clear an opponent's board.
- When comboing, keep track of how many "destroys" you have remaining (Souleating, Scrap Raptor, Archosaur, etc) as that determines how much combo you have left, and you usually want to make it so Giant Rex is the last card you summon off of Baby/Petite (unless its in hand).
Important Cards
Miscellaneousaurus This is perhaps the most important card in the deck alongside Souleating. If its effect resolves you basically have free reign until you start Link summoning, as your Dinos are immune to all your opponent's activated effects (yes this means Nibiru, Ash Blossom, Infinite Impermanence, etc) even though they can still be activated. PLUS, its ability to banish from GY to special summon from deck is necessary for the base combo and can come in clutch turn 3 by getting you another Souleating and Giant Rex (just banish the Rex along with 2 others and Misc) which means free Dolkka or Abyss Dweller. Souleating Oviraptor The other main combo card in this deck. On summon effect is vital for getting Misc or Baby to your hand. Activated effect can be used to destroy a Babycerasaurus on the field to special summon another Babycerasaurus from your GY, or to activate Lost World by targeting a Juraegg Token. Also great Xyz and Synchro material. Giant Rex Your classic combo extender, just make sure it gets to the GY so you can banish it with Double Evolution Pill, Ultimate Conductor Tyranno, or Miscellaneousaurus. Usually special summoned off of your last Babycerasaurus, then used for Link/Synchro summoning, then banished and special summoned back to the field, then used for Xyz summoning (usually the first material detached as well). Don't forget it can't attack directly when calculating if you have game or not. Token Collector Bring Sword Soul meta-slaves down a peg with this underrated handtrap (I've had a fair share instantly dip when I activate its effect). It also combos perfectly with Lost World, giving you a free activation of Babycerasaurus or Petiteranodon each turn a dino is summoned (even on your opponent's turn). It is also Lv.4 meaning you can use it to make Abyss Dweller or Tornado Dragon. It also works well with Ultimate Conductor Tyranno as you can destroy it for cost without worry as its effect activates from the GY as well as the hand. PSY-Framegear Gamma This card works well with cards such as Fossil Dig, Double Evolution Pill, Fusion Destiny, and Miscellaneousaurus's GY effect to protect them against Ash Blossom, or against a pre-emptive Maxx "C". If you manage to use it during your turn and have the go-to combo, it means you get an extra Xyz summon (just use the 2 PSY monsters to make Borreload Savage Dragon instead of your 2 Lv.4 dinos) for another Dolkka or an Abyss Dweller or Laggia. Otherwise, it makes great fodder for Ultimate Conductor Tyranno's effect. Ultimate Conductor Tyranno (UCT) The boss monster of your Main Deck, for a reason. Can attack all of your opponent's monsters once each, and can non-targeting send to GY any Defense-Position monsters (this can be very useful). Not to mention it gives you an interrupt by flipping all of your opponent's monsters face-down (this kills Synchro and Xyz, a screw you to Sword Soul and Virtual World). Never underestimate how bad a full field of facedown cards can be for your opponent if they are not running Link cards. The cost of it's ability also provides many opportunities. If you have Petiteranodon in your hand you can use it for cost and special summon Dinowrestler Pankratops, giving you an extra destroy. If you have either Baby or Petit in hand or on field plus a Lost World on the field, you can also summon a token to the opponent's field during their turn and gain the benefits of Lost World (and possibly Token Collector). Dinowrestler Pankratops Free special summon when going second, quick effect tributes itself for cost to destroy 1 card on your opponent's field (from GY so avoids Skill Drain), and can be special summoned during your opponent's turn by destroying a Petiteranodon in hand or on field with UCT's effect. Pretty good "mini-boss." Evolzar Dolkka For such a good card it's surprisingly easy to summon, making it your go to negate card. Gives you 2 monster effect negate-and-destroys that can be used on the same turn. General tip is to try to maximize the impact of its ability to destroy cards by using other negates or handtraps when applicable (e.g. use Called By on your opponent's Ash or Effect Veiler rather than Dolkka b/c its destruction ability would be wasted on them). Abyss Dweller This card can singlehandedly shut down or cripple a large number of decks (Eldlich, Phantom Knights, Tenyi-Sword Soul, etc) but can also be completely useless against many others. Therefore, I don't usually recommend it when going first unless you can somehow get an extra Xyz summon after Dolkka. Going second or on Turn 3 it works great because you know if it will affect your opponent's deck or not. Borreload Savage Dragon Usually only brought out via the Scrap engine, giving it 2 Borrel Counters. Try to save it's negate for Spell/Trap effects as Dolkka only negates monster effects. People are unreasonably afraid of this monster and will often waste their kaiju or Effect Veiler on it rather than Dolkka, DPE, or UCT, which is good for you. Destroyer Phoenix Enforcer Everyone in Master Duel knows what this card does by this point. HOWEVER, it works especially well in this deck because of its ability to destroy cards on your field as well. DPE works so well with lost world and Baby/Petit, being able to trigger Lost World by targeting the Token to destroy Petit in deck giving you Pankertops, or by destroying Baby/Petit, summoning a dino, and triggering Lost World's effect to summon a Token (giving you the benefits of Lost World). Plus it is very easy to summon via Verte Anaconda in this deck. Lost World You don't need this card in hand for this deck to be powerful, but it adds so much combo versatility and protection when you do. Always make sure to activate Lost World before normal summoning a dino so you get the token. Soulwating Oviraptor, Token Collector, Scrap Wyvern, DPE, and Dinowrestler Pankertops can all activate Lost World's second effect by targeting the Token on your opponent's field, giving you a free dino (by destroying Baby or Petit in deck). When there is a token on the field and Lost World is active, your opponent cannot target any monster on the field other than Tokens with effects. This can be a great layer of extra protection for your board, and can also hurt your opponent (e.g. Virtual World won't be able to target their monsters to special summon, only their spells and traps)
Main Combo Routes Based on Cards in Hand
Souleating Oviraptor and Babycerasaurus or Miscellaneousaurus (Main Go-To Combo) (if possible) Activate Miscellaneousaurus > Summon Souleating Oviraptor, activate effect > Search Babycerasaurus (or Misc. If Misc then activate ASAP) > Activate Miscellaneousaurusin GY, banish 1 > Special summon Animadorned Archosaur, activate effect, destroy Babycerasaurus> Add Double Evolution Pill, special summon 2nd Babycerasaurus > Activate Souleating Oviraptor, destroy Babycerasaurus, TARGET THE BABYCERASUARUS ON THE RIGHT WHEN ASKED (otherwise combo doesn't work) to be special summoned from GY > Special summon Scrap Raptor (off of the Baby) > Activate Scrap Raptor, target and destroy Babycerasaurus> Special summon Giant Rex > Link summon Linkuriboh using Animadorned Archasaur > Link summon Scrap Wyvern using Linkuriboh and Scrap Raptor > Activate Scrap Wyvern, special summon Scrap Raptor from GY, then destroy Scrap Raptor > Activate both Scrap Wyvern and Scrap Raptor when prompted > Add Scrap Chimera, special summon Scrap Raptor from deck and destroy Giant Rex (or your opponent's card if going second) > Normal summon Scrap Chimera (allowed b/c of Raptor's effect), activate effect > Special summon Scrap Raptor from GY > Link Summon Verte Anaconda using Scrap Wyvern and Scrap Chimera > Synchro Summon Borreload Savage Dragon using Scrap Raptor and Souleating Oviraptor, activate effect targeting Scrap Wyvern > Activate Double Evolution Pill, banish Giant Rex and Scrap Chimera (or Linkuriboh if you have to), special summon Ultimate Conductor Tyranno > Activate Giant Rex, special summoning itself from banish pile > Xyz summon Evolzar Dolkka using Giant Rex and Scrap Raptor > Activate Verte Anaconda, targeting Fusion Destiny > Special Summon Destroyer Phoenix Enforcer > End Turn
- If you have any Scrap monsters in your starting hand the Scrap engine part of the combo will look a little different. Raptor means you lose the 2nd effect of Wyvern (special summon Raptor from deck and destroy 1 card on the field).
- From this setup you should have 2 monster effect negates, 1 Omni, 1 targeting destroy, and 1 interrupt via flipping face down
Miscellaneousaurus and Babycerasaurus or Petiteranodon (Alternate Go-To Combo) Activate Miscellaneousaurus > Activate Miscellaneousaurus in GY, banish 1 > Special summon Animadorned Archosaur > Activate Animadorned Archosaur, destroy Babycerasaurus/Petiteranodon, search Double Evolution Pill > Activate Baby/Petite, special summon Souleating Oviraptor > Activate Souleating Oviraptor, search Babycerasaurus > Normal summon Babycerasaurus > Activate Souleating Oviraptor, destroy Babycerasaurus to special summon Babycerasaurus/Petiteranodon from GY (IF BABY SELECT THE ONE ON THE RIGHT!) > Activate Babycerasaurus, special summon Scrap Raptor > Activate Scrap Raptor, destroy Babycerasaurus/Petiteranodon > Activate Babycerasaurus/Petiteranodon, special summon Giant Rex > Link summon Linkuriboh with Animadorned Archosaur > Link summon Scrap Wyvern with Scrap Raptor and Linkuriboh > Activate Scrap Wyvern, special summon Scrap Raptor from GY > Destroy Scrap Raptor > Activate Scrap Wyvern and Scrap Raptor > Search Scrap Chimera, special summon Scrap Raptor from deck, destroy Giant Rex (or opponent’s card if going second) > Normal Summon Scrap Chimera, activate effect > Special summon Scrap Raptor from GY > Link summon Verte Anaconda with Scrap Chimera and Scrap Wyvern > Synchro summon Borreload Savage Dragon with Scrap Raptor and Souleating Oviraptor > Activate Borreload Savage Dragon, equip Scrap Wyvern > Activate Double Evolution Pill, banish Giant Rex and Scrap Chimera (or Linkuriboh) to special summon Ultimate Conductor Tyranno > Activate Giant Rex to special summon itself from banish pile > Xyz summon Evolzar Dolkka with Scrap Raptor and Giant Rex > Activate Verte Anaconda, select Fusion Destiny > Special summon Destroyer Phoenix Enforcer > End Turn
- Same end-board as the first combo just a slightly different route and use of normal summon
Souleating Oviraptor and Lost World (Sub-optimal but OK) Activate Lost World > Normal summon Souleating Oviraptor > Activate Lost World and Souleating Oviraptor, search Miscellaneousaurus and summon a Token to your opponent's field > Activate Miscellaneousaurus > Activate Souleating Oviraptor, target the Token > Activate Lost World, destroy Babycerasaurus > Activate Babycerasaurus, special summon Babycerasaurus > Activate Miscellaneousaurus in GY, banish 1 > Special Summon Animadorned Archosaur, activate its effect > Target and destroy Babycerasaurus, add Double Evolution Pill to hand > Activate Babycerasaurus, special summon Giant Rex > Link summon Linkuriboh with Animadorned Archosaur > Link summon Verte Anaconda with Linkuriboh and Giant Rex > Activate Double Evolution Pill, banish Giant Rex and Linkuriboh to special summon Ultimate Conductor Tyranno > Activate Giant Rex and special summon it > Xyz summon Evolzar Dolkka with Giant Rex and Souleating Oviraptor > Activate Verte Anaconda, target Fusion Destiny > Special summon Destroyer Phoenix Enforcer > End Turn