(Note: I'm aware that Verre and Attainment aren't in Master Duel yet but once they are in, I'll update the deck. At least I won't have to rely on Artemis being present in order to use Lacrima.)
Hey there! I noticed Bazoo was added to Legacy Pack and decided to give a "shot" with a crafty setup. Let's get into action!
Gameplan
1) With Trismagistus/Magia and Double/Pendulum Summon, have 3 x Level 4 monsters at your side. Meanwhile, find the following combo pieces: Temple of the Kings + Imperial Iron Wall + 2 x Volcanic Scattershot + DoomZ + XYZ Territory + Surprise Fusion. However, you have to play at least 1 x Into the Void beforehand.
2) Activate Temple + Iron + Territory. Next, XYZ Summon Bazoo with 3 x Level 4 as materials. Then, play Surprise on Bazoo to make it WIND Machine.
3) End your turn to discard 2 x Scattershot and DoomZ to the GY thanks to Void. With Scattershot being sent to GY, you can trigger Bazoo, which would send any detached material to BZ instead of GY. However, there are two things you should know...
Iron prevents anything banished. Due to effect of Iron, Bazoo will send materials to GY.
If you send a monster card to GY via Bazoo, you can detach a material. Due to effect of Iron, so long as you detach and send a monster to GY, you can repeat Bazoo.
4) Now you know the basis of infinite cycle, deplete Bazoo first. Then, attach DoomZ + 2 x Scattershot. There, DoomZ can be triggered to pop Territory. Instead of destroying Territory, you can detach Scattershot instead, which would repeat what was explained in #3.
5) Since you detached 1st Scattershot, you can use Bazoo to detach 2nd Scattershot again and finally DoomZ. From here on, repeat what was explained in #4 while dealing damage with Scattershot until your opponent is dead.
If you wonder how to save up some SR and UR points, I can show you:
- "Wonder Wand" + "Spellbook of Knowledge" can be collected by purchasing "Spellbook of Prophecy" three times. 120 SR saved and you can try a new deck!
- "Dark Magician of Destruction" can be collected by purchasing "Dark Magical Blast" once. 30 UR saved and you can try a new deck!
- "Summoner Monk" can be found within "True Awakening of the Oathbound Knights" Secret Pack to save 90 SR!
- "Golden Bamboo Sword" + "Cursed Bamboo Sword" + "Original Bamboo Sword" can be found within "A Dance Dedicated to the Heavens" Secret Pack to save 180 SR and 30 UR!
- "Endymion, the Mighty Master of Magic" + "Spell Power Mastery" + "Magia Magic - Thunder of Judgment" + "Magical Citadel of Endymion" can be found within "Knowledge of the Mythlords" Secret Pack to save 90 SR and 30 UR!
- "Artemis, the Magistus Moon Maiden" and "Verre Magic - Lacrima of Light" can be found within "Great Propheseers" Secret Pack to save 60 SR!
- "Upstart Goblin" can be found within "Bonkers Bikers' Wild Wheels" Secret Pack to save 90 UR!
- "Into The Void" can be either found within "Life Force Control System" or "The Infinite Void" Secret Packs to save 90 SR!
- "Bazoo the Soul-Devourer" can be found within "Legacy Pack" to save 30 UR!
- "Foolish Burial Goods" can be found from the following Secret Packs to save 30 SR:
a) Sky Striker Awakening
b) Songstress of Sorrow Song
c) Natural Selection
- "Temple of the Kings" can be found from the following Secret Packs to save 30 SR:
a) Infernal Labyrinth of No Escape
b) The Ones Who Serve Ra
c) Guardian of Kings
So, in total, you can save up to 690 SR and 210 UR, if you are willing to spend some gems. Other SR and UR cards I didn't mention are essential.
That's all for this one. If you have any questions, feel free to ask. Have fun in Master Duel!
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