Resonator Red Dragon Archfiend
Deck Primer
Red Dragon Archfiend Synchro focused deck with Resonators Pure.
Main Deck
3 Ash Blossom & Joyous Spring , 3 Infinite Impermanence and 3 Effect Veiler as our handtraps , 9 in total since our engine is pretty consistent and we have room for these, they can be replaced for whatever you deem more important.
Soul Resonator is our starter for the combos, more info later. Also has a great destruction protection ability for your cards from the graveyard. The search target for its ability is almost always Bone Archfiend , exceptions are if you already have a Bone Archfiend in the hand or graveyard to special summon or if you deem another Fiend type monster more suiting for the job at hand.
Vision Resonator , Synkron Resonator and Creation Resonator are tuners that can special summon themselves from the hand to expend plays.
Red Resonator is just to get special summoned via Crimson Resonator effect if we need a lv2 tuner and dont want to use Vision Resonator .
Synkron Resonator also has an effect tor ecover a Resonator from the graveyard when its sent from the field to the graveyard.
Bone Archfiend is the arguably the best monster in the deck , it does everything , secial summon itself from field or graveyard , send tuners to the graveyard to modulate levels on the field , also sending tuners on the graveyard has a multitude of uses , like sending Vision Resonator for a search or just Crimson Resonator to special summon later via Red Rising Dragon .
Magical King Moonstar special summons itself and modulates its level in a differnt way than Bone Archfiend .
Wandering King Wildwind is great exttender since it can special summon itself , and later search a tuner with its graveyard effect.
Red Lotus King, Flame Crime has about the same use as Wandering King Wildwind but can search for a trap to send to the graveyard which would always be Red Reign to further strenghten your endboard.
Earthbound Prisoner Stone Sweeper is another 2 copies of Resonator Call to boost your concistency
Earthbound Immortal Red Nova along with an Earthbound Prisoner Stone Sweeper or just a Red Dragon Archfiend (which can be easily ptovided with Hot Red Dragon Archfiend Bane or Scarred Dragon Archfiend ) can produce you a Red Nova Dragon , while not as impressive as Red Supernova Dragon , it is still a strong monster that makes your Red Zone effect to destroy cards live.
Resonator Call is a non once per turn searcher for any Resonator.
Crimson Gaia is also a searcher but only for Vision Resonator and Soul Resonator as well as spell/traps that mention Red Dragon Archfiend , as well as having an attack trigger effect for your Red Dragon Archfiend and an effect to special summon Red Dragon Archfiend when anything gets destroyed.
Red Zone is almost always a part of an endboard, either for its effect to destroy stuff when an effect gets activated or for its ability to special summon banished synchro monsters , particulary Red Supernova Dragon after it activated its effect for 2 board wipes.
Red Reign is a nice board wipe with excelent protection for the remaining monsters afterwards, searchable by Red Lotus King, Flame Crime .
Foolish Burial is good in this deck because we have a lot of monsters that like beeing in the graveyard, Vision Resonator is a searcher for Red Dragon Archfiend spel/traps , Bone Archfiend can be special summoned from the graveyard, Wandering King Wildwind can search for a tuner on the next round if you play a slow game and Soul Resonator can provide destruction protection from graveyard, usually we use Foolish Burial for Bone Archfiend or Vision Resonator .
Extra Deck
Red Dragon Archfiend is the poster boy for this deck , although not beeing very usefull on its own , the deck synergizes with this card a lot , we run 2 of this mainly so Scarred Dragon Archfiend can special summon it once on your turn while you combo , and once on the opposing turn if they start breaking your board. Care to not have Hot Red Dragon Archfiend on your field at the end of your turn else it will destroy all your monsters that did not declare attack
Scarred Dragon Archfiend is treated as Red Dragon Archfiend while field or graveyard , mainly for the purposes of Red Zone and also special summons Red Dragon Archfiend when it leaves the field, excelent extender ability, also destroys every monster your oppoennt controls in attack position if used as synchro material, very good going 2nd to break boards.
Scarlight Red Dragon Archfiend is also treated as Red Dragon Archfiend , has a decent board wipe ability with some burn damage attached to it , we are playing one of this just in case it matters, you can also use it to destroy your own field and burn your opponent if needed.
Hot Red Dragon Archfiend Abyss is an omni negate for any card your opponent controls on the field.
Hot Red Dragon Archfiend Bane is helpfull extender , can also be used to recover some of your synchros like Hot Red Dragon Archfiend Abyss
Hot Red Dragon Archfiend King Calamity is used mostly against boards that have too much interaction , to shut it down , or with Burning Soul from the sideboard to lock your opponent from the game.
Red Supernova Dragon is the main wincon usually , great protection , strong board wipe , huge attack.
Red Nova Dragon is a much weaker version of Red Supernova Dragon but is has different summoning materials needed , that can be easier to summon in situations , also mentions Red Dragon Archfiend on its materials , so it synergizes with most of the cards of the archetype.
Basic Combo With Soul Resonator
Summon Soul Resonator > search for Bone Archfiend >special summon Bone Archfiend discarding one card or sending one from the field>use Bone Archfiend effect to reduce the level of either itself or Soul Resonator by 1 and send Crimson Resonator from deck to graveyard>go into Red Rising Dragon >special summon Crimson Resonator from the graveyard by Red Rising Dragon effect>use Crimson Resonator effect to special summon 2 resonators from the deck. This is the base combo and the Resonators you chose to summon afect what kind of endboard you want.
The most common and easy ones are:
For Red Supernova Dragon endboard you get 2 other Resonators with combined levels of 4 , so either 3+1 or 2+2(idealy Vision Resonator as one of them , to search for Red Zone if you dont already have it)
The endboard for this combo is Red Supernova Dragon , able to banish the whole enemy field whenever an effect is activated , and Red Zone able to special summon Red Supernova Dragon from banish zone to do it once again.
For Hot Red Dragon Archfiend Abyss you get Synkron Resonator and Vision Resonator , you use one of the lv2 and Red Rising Dragon to go to Scarred Dragon Archfiend then another lv2 along with Scarred Dragon Archfiend to go into Hot Red Dragon Archfiend Bane , Scarred Dragon Archfiend then special summons by its own effect Red Dragon Archfiend , use red dragon archfiend and Synkron Resonator to go into Hot Red Dragon Archfiend Abyss , use Synkron Resonator effect to get back Vision Resonator from the graveyard , special summon it by its own effect , use Hot Red Dragon Archfiend Bane effect to tribute it to special summon Scarred Dragon Archfiend from the graveyard, by this point you would have sent Vision Resonator to the graveyard at least ocne to trigger its effect , the search target is Red Zone .
The endboard is Hot Red Dragon Archfiend Abyss , an omni negate for cards on the field, Hot Red Dragon Archfiend Bane , just a big body that can also help extend your plays next turn , Scarred Dragon Archfiend is treated as Red Dragon Archfiend while on the field or graveyard , so it makes our Red Zone effect to destroy cards live , Scarred Dragon Archfiend also special summons Red Dragon Archfiend from the Extra Deck if it gets removed , to keep red zone live.
Side Deck
Skull Meister as a one off because its searchable by Soul Resonator , helps fight against graveyard focused decks.
Red Gardna is also searchable by Soul Resonator , protects your monsters by destruction effects.
Ghost Belle & Haunted Mansion for graveyard focused decks.
Cosmic Cyclone for spell/traps.
Scarlet Security is searchable by Vision Resonator and Crimson Gaia , it destroys all spell/traps your opponent has.
Herald of the Abyss against creatures that are hard to remove.
Burning Soul can be either used normaly to synchros summon monsters through enemy interactions, or just to calamity lock your opponent.
Deck Breakdown
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