You always want to get your fusion monster out turn 1, then use its effects to establish a board.
If you open with the Fusion spell, use it. If you dont, normall summon Genni or Schmietta > use its effect to get the other one> get Potterie. Activate in Schmietta graveyard, sending the fusion spell, then Genni to copy it and fusion summon. Worst case if you have none, you will have to normal summon Potterie or use Creation.
try for lethal when you feel it is safe. Collaboration give double attack to the witches and you have option to link climb into Code talker.
Card choices:
-standard Witchcrafters.
-third Genne as how impotant she is to fusion summon
-3 Fusion spells, getting it in open hand is so rewarding it is worth even if you never use 3.
-1 Edel good target for Vicemaster special summon, you never want to draw her. replaceable
-1 Magicians soul, 1 masterpiece to link climb into charmer -> selene> codeTalker.
-2nd Bystreet, 2nd draping, : as the deck gets more combo oriented, protection and trap removal get more valuable.
-veiler: hand trap that is spellcaster.
- patronus: testing, may replace it.
-other hand traps: preferences