Pure S-Force
Deck Primer
Today we take a closer look at the interdimensional Security Force better known as S-Force.
Only a few people have S-Force on their Radar even so with recent support it became much more dangerous to play against. Let me introduce this pure Variant in all it's details:
The Bridgehead Strategy Meeting
Every Deck needs to start somewhere and S-Force has many options to choose from. Your best Starter by a mile is S-Force Rappa Chiyomaru. You can banish any other S-Force card from your hand and return S-Force Rappa Chiyomaru to your hand in the process to summon any other S-Force Monster from your Deck. Most of the time you will choose S-Force Gravitino since he can search for any other S-Force Card on summon. He opens up almost all options your Deck has to offer.
If you don't see S-Force Rappa Chiyomaru in your hand S-Force Bridgehead might help. The Field Spell of the Archetype can search for any S-Force Monster on activation and can prevent one destruction through Battle each turn if the Monsters happen to be in the same Column.
The final option to get to S-Force Rappa Chiyomaru turn one is the difficult to understand Small World. There's an S-Force Monster depicted on that card for a reason. In this Archetype you can easily search for all of your Monsters with this card since they don't share many similarities outside of Attribute and sometimes type.
To better understand Small World I will explain with an example: I activate Small World and show S-Force Dog Tag in my Hand. Now I search a Monster in my Deck which has exactly one of the same ATK, DEF, Level, Type or Attribute in common with S-Force Dog Tag. I choose from my Deck S-Force Retroactive which has the same Attribute with S-Force Dog Tag but no other similarities. Now S-Force Dog Tag will be banished Face Down. Now the same process is repeated again but with S-Force Retroactive. I choose S-Force Rappa Chiyomaru from my Deck since they share the same type but have no other similarities to each other. S-Force Retroactive will be banished Face Down too and finally S-Force Rappa Chiyomaru is added to my Hand. Like this you can get to every Monster you like and especially in S-Force you can easily search out everything easily thanks to this card.
You might notice the hefty amount of 11 tribute Monsters in this Deck but don't worry S-Force got that covered too. Both S-Force Edge Razor and S-Force Retroactive can easily summon any S-Force Monster from your Hand. The Quick play Spell S-Force Showdown can do the same or alternatively get one S-Force Monster from the GY back to the Hand.
In total you have a whole legion of Starters available to get things up to Speed. Certainly a Strength from S-Force but how do they even win?
Chase, Catch and deliver Justice!
Almost every S-Force Monster has a permanent effect which affects all Monsters which are in the same column with an S-Force Monster. Like that you can have multiple different downsides on your opponents Monsters active at a time. Here's a list:
S-Force Pla-Tina = -600 ATK decrease for opponents Monsters.
S-Force Gravitino = Every opponents Monster that leaves the field is Banished.
S-Force Dog Tag = During your Main Phase only the opponent cannot activate his Monster Effects.
S-Force Orrafist = The opponent cannot target his Monsters with Card effects.
S-Force Edge Razor = The opponent cannot use his Monsters for a Link-3 or higher Link summon.
S-Force Professor DiGamma = The opponents Monsters cannot change their Battle Positions.
S-Force Rappa Chiyomaru = The opponents Monsters can only attack your S-Force Monsters which are in the same Column with that Monster.
S-Force Nightchaser = The opponents Monsters cannot attack S-Force Monsters which are in the same Column with that Monster.
So in total we look at many small effects which combined can seriously cripple any Strategy the opponent might have. Now how to finish the opponent from this point?
Big boy number 1 is S-Force Lapcewell. He can on Special summon revive any S-Force Monster you like back from the GY. By banishing one S-Force Card from your Hand you can non targeting destroy all Monsters that are in the same Column with an S-Force Monster. With S-Force Dog Tag and S-Force Gravitino you can prevent any kind of Monster interruption the opponent might have and go in for an easy OTK.
Big boy number 2 and the leader of the S-Force is S-Force Justify. He is a Link-3 Monster that has 3 arrows pointing up. You cannot summon Monsters to Zones he points to to prevent an easy V-Extra Link. As quick effect he can negate a Monster effect from the opponent and move that Monster to a Zone he points to and if he attacks you can non targeting Banish all Monsters he points to. He's a Powerhouse and a welcome addition to clear games easier.
Finally not a Boss Monster but game winning strong is S-Force Chase. It's a Trap which can return face up cards back to the Hand up to the Number of S-Force Monsters with different names on the field. You can also banish this card from the GY instead of Banishing an S-Force Card from your Hand to activate S-Force Monsters effects. If you happen to have S-Force Gravitino on your field any Monster in the same Zone with an S-Force Monster will be banished instead of returning back to the Hand.
In total S-Force clears difficult Boards with ease and can OTK fast and swift. What more do you want?
The backup Forces arrive!
How about some options? With S-Force Pla-Tina you can also revive one of your banished S-Force Monsters back to the field when she's summoned.
S-Force Dog Tag can special summon himself from the Hand if the opponent summons a Monster and you control an S-Force Monster. Especially nice during your turn to stun the summoned Monster from the opponent.
The space Cowboy S-Force Orrafist can banish a S-Force card from the Hand to destroy an opponents Monster which activates it's effect. That's obviously a very nice Quick effect Removal.
S-Force Professor DiGamma can change the Battle Position of an opponents Face Up Monster when he's summoned. He's kinda bad and serves as a Small World bridge most of the time.
S-Force Retroactive can banish herself from the GY instead of Banishing a S-Force card from the Hand just like S-Force Chase. Also she can be used as Link Material from your Hand. That together with her earlier mentioned Special summon effect makes her an essencial card for every S-Force Strategy.
S-Force Nightchaser can as a Quick effect shuffle one S-Force Monster back into the Deck to revive one of your banished S-Force Monsters. A big Combo setup with her is to summon S-Force Justify underneath her and shuffle her back into the Extra Deck. Then resummon her into the other Extra Monster Zone and summon a 2nd S-Force Justify. Like that the opponent cannot escape the Banishing effect of S-Force Justify since arrows point to all of his Zones. It is a link summon Paradise too, so be sure to have S-Force Edge Razor around.
Furthermore S-Force Specimen is yet another way to resummon S-Force Monsters from the GY or Banished Zone back to the field. You can later banish this Trap from the GY to move an opponents Monster into an S-Force Monsters Column too.
Finally Little Opposition is a very useful Trap to get out your 2 best Main Deck Starters S-Force Rappa Chiyomaru or S-Force Retroactive directly from your Hand or Deck. The fact the opponent can also get a L2 or lower Monster from his Deck is not even that bad since it will be summoned into the same column with your Monster. Certainly a card handmade for S-Force with many applications.
There's more space left in the Extra Deck which is all up to your imagination. I decide to use a little Advantage Link Combo which enables a Draw, a Monster Bounce and ends on a suspicious 2400 ATK Tower. Doublebyte Dragon is the Card you will end on here most of the time and to get things started you use your 2 Level 4 S-Force Monsters to get out Link Disciple and Link Devotee. By tributing Link Devotee you then get 2 tokens which are linked into Security Dragon. Finally both Link Disciple and Security Dragon are linked away to become Doublebyte Dragon obviously after using their effects. Not Broken by any means but nice to get some things started.
The other Combo involves Cyber Dragon Nova who can be made by overlaying 2 S-Force Dog Tag and can then be overlayed into the formidable negation Boss Monster Cyber Dragon Infinity. Should the opponent dare to interrupt you and remove Cyber Dragon Nova you have a Cyber End Dragon sitting in the Extra Deck ready to punish the opponent. Finally I use the worse Accesscode Talker in the form of Rasterliger who enables some more Removal for Face Down Backrow especially, and can be a 4600 ATK boy when combined with S-Force Justify This is by far not optimal and can be swapped around to your liking with stronger more relevant cards.
Masquerena got away again Chiyomaru!
Like usual every Deck has it's weakpoints and S-Force struggles against negation. Many effects force you to banish an S-Force Card from your hand as a cost to activate an effect. Running into negation effects to often leaves you with a severe disadvantage over the opponent.
Cards like Ash Blossom & Joyous Spring , Infinite Impermanence or Effect Veiler can seriously hurt this Strategy. So beware of these usual offenders and play around them with well timed Quick effect chains of multiple effects at once.
S-Force has a big selection of Quick effect interactions and you have to bait out certain expectable cards with your weaker effects first.
The in Archetype 2600 ATK maximum and lack of Tower Monsters is also kinda bad but can easily be outweighed through non targeting removal, recovery and quick effects.
Other then that there's not much S-Force can't deal with outside of maybe big towers like Five-Headed Link Dragon, really an Archetype to look out for.
Justify's Final Words
If you like to try out something more unusual in terms of Gameplay give this Deck a Chance. There are not many Decks out there which revolve around Columns that much and a bunch of Quick effect control options make this Deck very formidable to play against.
I like the S-Force Organization a lot and really enjoy to play with them. Their Playstyle is flexible and fun and that's what I like to see.
Final Rating:
★★★★★★☆ OTK Potential
★★☆☆☆☆☆ Defensive Tools
★★★★★★★ Control Options
★★★★★☆☆ Removal Options
★★★★★★☆ Recovery/Recycling
★★★★★☆☆ Card Advantage
Overall Rating: ★★★★★☆☆ 31/42★
Justice and Rules
Below I will list some not so obvious rules about a few cards:
S-Force Lapcewell: His destruction effect doesn't target.
S-Force Gravitino: For his permanent effect it doesn't matter where the opponents Monster would be moved otherwise. If it leaves the field while being in a Column with an S-Force Monster it is always banished instead.
S-Force Professor DiGamma: You cannot change the Battle Position of an opponents Monster which is in the same Column with an S-Force Monster.
S-Force Rappa Chiyomaru: If you control this card and S-Force Nightchaser your opponent cannot attack your S-Force Monsters.
S-Force Retroactive: You have to control an S-Force Monster to use this card in the Hand as a Link Material. You can however then use only this card to summon a Link-1 Monster.
S-Force Justify: His banishing effect doesn't target and can banish your Monsters too.
Small World Bridges
I will list some Small World searches down below. The first Monster is always the Monster Banished from your Hand and the 2nd Monster is the one Banished from your Deck. The 3rd Monster is the one you get added to your Hand. Let's see how you can reach your core Card S-Force Rappa Chiyomaru easily in this Deck:
1. S-Force Lapcewell ---> S-Force Retroactive = S-Force Rappa Chiyomaru
2. S-Force Pla-Tina ---> S-Force Professor DiGamma = S-Force Rappa Chiyomaru
3. S-Force Gravitino ---> S-Force Professor DiGamma = S-Force Rappa Chiyomaru
4. S-Force Dog Tag ---> S-Force Retroactive = S-Force Rappa Chiyomaru
5. S-Force Orrafist ---> S-Force Edge Razor = S-Force Rappa Chiyomaru
6. S-Force Edge Razor ---> S-Force Professor DiGamma = S-Force Rappa Chiyomaru
7. S-Force Professor DiGamma ---> S-Force Edge Razor = S-Force Rappa Chiyomaru
8. S-Force Retroactive ---> S-Force Orrafist = S-Force Rappa Chiyomaru
You see no matter the Starting Monster you can always search for S-Force Rappa Chiyomaru from there. With this Formula you can search every Monster in your Deck easily.
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