The Lair of Darkness archetype actually pairs really well with Primite cards since Lordly Lode requies you not to activate effects of special summoned monsters on your field, and the Lair monsters can play from the hand or during the opponent's turns :
- Ahrima is mostly used to find the Lair of Darkness
- Lilith has a Quick effect, though it is still preferable to prock it on our turn so that the trap she sets can be activated during the following turn
- Diabolos can be summoned during the opponent's turn
I included a small Metalmorph package because it synergizes so well with the Primite archetype and gives access to aither a negate or a pop plus a tower/beater.
Tha plan is mostly to use Lair of Darkness to tribute (for cost!) our opponent's monsters to activate powerful effects (mostly Ballista and Lilith in the main, but for game 2 and 3 we get access to the Viruses in the side to tailor our threats to the deck we face), all while using Primite and Metalmorph cards to defend ourselves.