This is a pretty competitive Prank-Kids deck, it can consistently end on 2 (one battle butler and a meow-mu in grave) or 3 (two battle butlers and a meow-mu in grave) battle butlers, and sometimes a bit more. 3 board wipes on your opponent's turn is pretty insane. I will explain my card choices below. You can choose whatever hand traps and side deck cards you want.
Main Deck
2x Parallel eXceed - Pretty much just a free Abyss Dweller
3x Prank-Kids Rocksies - One of 4 starters, if you get any of them it's pretty hard to brick. You can use this one to unbrick your hand a bit. Because this one isn't used to make Prank-Kids Battle Butler, usually try to use this one first
3x Prank-Kids Lampsies - One of 4 starters. The burn doesn't really matter, but it's still a good card and very important to the deck
3x Ash Blossom & Joyous Spring - Just a good hand trap, pretty standard
3x Prank-Kids Dropsies - One of 4 starters. The life points don't really matter, but it’s still important. It can also be used to make toadally awesome, if that happens to be viable
3x Prank-Kids Fansies - One of the 4 starters. Use it to dump Prank-Kids Plan. Probably the worst of the bunch, but it's searchable by One for One and Thunder Dragon Fusion
2x Effect Veiler - A good hand trap. Infinite Impermanence is better, fight me
1x Prank-Kids Pranks - Pretty good for recovery, and a free token if necessary. I'm only playing one because it's searchable and not as good as other cards
3x Prank-Kids Place - Searches one of your starters, the other effect doesn’t really matter
3x Fusion Sage - Searches Polymerization
1x Instant Fusion - Free Prank-Kids Rocket Ride. If it didn’t summon an engine card, I probably wouldn't play it. Rocket Ride is good tho
1x One for One - Free starter, without even using a normal summon
3x Polymerization - Basically the only way to get 3 Prank-Kids Battle Butlers, which is why I play six. If you draw one, use Prank-Kids Dodo-Doodle-Doo’s effect to send your starters back to your hand, then use Polymerization, and then summon Predaplant Verte Anaconda and use its effect to send Thunder Dragon Fusion to grave. Boom, three board wipes
1x Terraforming - Searches a card that searches a starter
1x Thunder Dragon Fusion - A Polymerization for cards in your graveyard and field. Usually used with Predaplant Verte Anaconda, but not bad in hand
1x Upstart Goblin - 39 card decks are good
1x Called by the Grave - Can be used as anti hand trap, or as a set interruption
1x Prank-Kids Pandemonium - A quick effect Polymerization. I only play one because it locks you into prank kids and it's searchable. Not my favorite card, but occasionally useful
1x Prank-Kids Plan - Just a recycler to dump with Prank-Kids Fansies. Doesn’t do anything on field, so probably just discard with Prank-Kids Place
3x Infinite Impermanence - A good hand trap, better than Effect Veiler in my correct opinion
Extra Deck
2x Prank-Kids Battle Butler - The prioritized endboard card for the deck. Board wipes are pretty insane
1x Prank-Kids Rocket Ride - Can be used to summon back starters from the grave
1x Abyss Dweller - Basically a walking floodgate, and you can get one for free with Parallel eXceed
1x Toadally Awesome - An extra negate, but make sure you prioritize Prank-Kids Battle Butlers
1x Prank-Kids Rip-Roarin-Roaster - A Harpie’s Feather Duster/ beater that’s easy to summon
1x Ningirsu the World Chalice Warrior - Pretty much just there for Red-Eyes Dark Dragoon or I:P Masquerena’d Mekk-Knight Crusadia Avramax removal
3x Prank-Kids Dodo-Doodle-Doo - All effects are really useful here, and it activates your starters. It searches a Prank-Kids spell or trap. It can also add two starters from your grave to your hand
3x Prank-Kids Meow-Meow-Mu - Activates your starters, and also adds another board wipe as long as it’s in grave
1x Predaplant Verte Anaconda - Use it to send Thunder Dragon Fusion to grave to summon a Prank-Kids Battle Butler at the end of your combo
1x Apollousa, Bow of the Goddess - Some extra negates, just make sure you prioritize Prank-Kids Battle Butlers
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