Hello All!
Thank you for taking a look at this. As a PK fan I have been theory-crafting this deck for over a year and finally feel comfortable enough to show it off. In this deck we use the power of The Phantom Knights' Rank-Up-Magic Launch as well as Phantom Knights' Rank-Up-Magic Force to set up unique and powerful interactions with your opponent.
If this is your introduction to PK, welcome! I'll try and simplify this deck as much as I can to make the entire thing feel smooth. If you are a vetran, then I hope this opens up new ideas for your own brews.
The starters
So since this is a deck from the Z-Arc Era, that means it is almost live or die off of your starting power. Fortunately enough there happens to be a few great starters, some classics, and some new techs to get the results. In all terms, they are good and help out in all means.
1. Tour Guide From the Underworld - it doesn't get any more classic than Tour Guide, she can summom a friend which allows you to get an instant Link-2 while going +1. She has been, will probably be, the goat of Level 3's.
2. The Phantom Knights of Ancient Cloak - It's not exactly perfect, it does require a discard which can make or break some hands, but being able to set up your grave with additional PK monsters, which in term gives you the tools needed to fully set up your future board.
3. Noh-P.U.N.K. Ze Amin - Now this one might sound weird, but this is surprisingly one of the best ways to get level 3's on the board while being really consistent. Don't knock it.
4. Junk Forward - Look it's not pretty, but it's this or Gallis the Star Beast or Gilasaurus and no one likes a bit of RNG when it comes to a low resource deck.
These cards are part of your beating heart, but reallisticly you need to focus more on the extenders to really max out this deck.
The Extenders
As all good player know, victory comes from a thousand cuts, and PK is no slouch in this catergory. If we could, we would shove this deck full of nothing but extenders, but alas that isn't the world we live in.
1. Kagemucha Knight - A classic in all terms of PK Fire, an immidiate inclusion for any deck with rank 3's
2. Psychic Tracker - It''s almost as useful as Kagemucha, but it does slack a bit since he isn't a dark.
3. Psychic Tracker - Same can be said of this one too
4. The Phantom Knights of Silent Boots - A non-chainable special that helps out in more than one way
5. Emergency Teleport - With both Ze Amin and our last two Psychics this card will always be live, and when used as a starter for Ze amin it can allow for some protection plays