Ah it's Noble Knights! Isolde turbo right?.... Yes but there's more then just her. What if I tell you this Deck successfully implements every Noble Knight from the King Arthur Lore into one Deck. Noble Knights look a bit flat on the outside but it's a Combo Deck in it's core so let's start going into Detail:
The Noble Knights Prepare to Strike
In such a type of Deck it's important to see who the Starters for your Combo are. Noble Knight Medraut is by far the number one Combo Starter. Like some other Noble Knights he's treated as a normal Monster until you equip a Noble Arms Equip to him. Then he gains 1 Level changes to Dark attribute and can special one Noble Knight from Deck in defense (If he's the only Monster you control). Also he destroys a Noble Arms Equip after.
But that's were the Noble Arms equips start working. Once per turn if they are destroyed they can reequip to one Noble Knight on the field for example the one you just special summoned triggering it's effect in the process.
Many cards get you to this Starting Point. Merlin and Heritage of the Chalice being the best ones for that. Other Starting Combinations with Camelot, Realm of Noble Knights and Noble Arms , Noble Knight Brothers , Noble Knight Custennin , Noble Knight Gawayn and such are there too but less efficient. They become Plan B and you will see the details for yourself should you decide to pick up this Deck. Every Noble Knight has it's role in this Deck.
Who is arriving from Camelot today?
With Medraut the World is your oyster. Every Noble Knight you can Special with him has a specific role and that's why I will shortly list up what for everyone's role is from top left to bottom right:
Laundsallyn
Gives instant access to a Rank 5 XYZ summon without a second Noble Arms Equip necessary. He can also search for another Noble Arms Card by offering a Noble Knight as a tribute. He has great synergy with Camelot, Realm of Noble Knights and Noble Arms too.
Eachtar
Gives access to a Rank 5 XYZ summon without a second Noble Arms Equip and makes the Summon and on summon effect unchainable for the opponent. Together with Laundsallyn they are recurring Threats from the GY every turn for a little cost.
Pellinore
Enables a Face Up Monster Destruction with a Draw 1 on top of it. The lost Noble Arms Equip can then be retrieved through it's own effect or with various other means.
Gawayn
He's pretty much just a Name and is better of in your Hand to use it's special summon effect from there. We play 18 different Noble Knights in total.
Peredur
If you end up with only one Noble Arms equip Spell in your opening Hand it's time to shine for this underdog. As soon as Isolde, Two Tales of the Noble Knights enters the field while he was equipped he will recycle a Noble Arms card from the GY. With cards such as Noble Knight Borz you can then setup a Boardstate that's way better then having absolutely nothing. Peredur has it's moments in Spotlight even so Camelot, Realm of Noble Knights and Noble Arms almost replaced him entirely.
Drystan
Protects other Noble Knights with less then 1800 ATK from attacks and targeting and thanks to Medraut he destroys one face up card on summon if you reequip the Noble Arms to him.
Iyvanne
Can summon one token for free which enables a easy Isolde summon without loosing the Noble Arms Equip on field and furthermore sets up a Rank 4 XYZ summon with the Help of Isolde. A 500 ATK Boost for all Noble Knights is the Cherry on top.
Borz
He can search 3 Noble Arms Cards from deck, get one to Hand and mill the other two randomly. Choosing the Trap Until Noble Arms are Needed Once Again sets up 3 Quick effect special summons from Deck at any time as well as a free excavate and changes the order of the top cards of your Deck. Also he can search for Camelot, Realm of Noble Knights and Noble Arms quite easily too.
Bedwyr
Mills one Noble Arms Equip from Deck to GY and as Quick Effect is able to reequip a Equip to another Monster once while he's on field. Good to use in Combination with Drystan as interruption when the setup is already there.
Gwalchavad
Can recycle one Noble Knight from the GY back to your Hand and destroys one Noble Arms equip after that. When the Setup with Bedwyr, Brothers, Isolde and Drystan is there you can create a nice little Ressource and Destruction Loop with build in Targeting and attack protection thanks to Drystan. Add the field Spell Camelot into the mix and you got yourself a very dangerous field setup.
Brothers
He has 2400 DFF as a Level 4. He can Recycle 3 Noble Arms/Knight Cards back into the Deck to Draw 1 Card and on Normal summon only he can special up to 2 more Noble Knights from Hand enabling a 3 Material King Custennin to Bounce up to 3 Cards from the opponent and potentially Rank Up into a Artorigus.
Custennin
If he's used for a Extra Deck summon you gain an additional normal summon. Very useful if one of the Noble Knights you wanted to special summon from Deck is already in your Hand.
Artorigus
Just a Vanilla 1800 Beatstick but it's good to get him into grave early to setup Lady of the Lake or Avalon. He's the easiest way to access your Level 5 Synchro Monster with Lady of the Lake combined. Obviously thanks to Camelot, Realm of Noble Knights and Noble Arms he transformed into a great starter too.
The King enters the Battlefield!
The big payoff in this Deck is the Rank 5 XYZ Monster Sacred Noble Knight of King Artorigus or in similar fashion the Rank 4 XYZ Artorigus, King of the Noble Knights. Both can equip themselves with up to 3 Noble Arms Equip spells from the GY when they are summoned. Thanks to Isolde, Two Tales of the Noble Knights you will be able to freely choose which ones you want.
The Rank 4 Artorigus can destroy Spell and Traps anywhere on the Field up to the Number of Noble Arms Equips you control. The Rank 5 Artorigus one can destroy one Monster anywhere on the field and if he's send to the GY he specials another Noble Knight back from the GY.
The easy to achieve Dream is a 4k Beater with Targeting protection and the ability to prevent his destruction twice per turn. You can add a Destroy 1 Set Card from the opponent by sacrificing 500 ATK and Direct attacking by paying 500 LP depending on which Noble Arms you choose on top of that.
Since the Noble Arms can reequip themselves once destroyed and be recycled with Camelot, Heritage of the Chalice and the Artorigus bosses you can repeat every effect easily up to 5 times every turn. So how does: Gain 2500 LP and Destroy 5 set Cards from the opponent sound? Let's add a little breakdown of every Noble Arms Equip Spell down below:
Noble Arms - Caliburn gives 500 ATK and increases your LP by 500 if you activate the effect. If looped 5 times you gain up to 2500 LP every turn.
Noble Arms - Gallatin gives 1000 ATK but during your Standby Phase the equipped Monster looses 200 ATK. This ATK loss will be reset if Gallatin leaves the field.
Noble Arms of Destiny protects one time every turn against battle or card effect destruction. This can be reset by destroying this Card to regain the protection during the same turn again.
Noble Arms - Arfeudutyr can decrease the equipped monsters ATK by 500 to target and destroy 1 set Card from the opponent. If looped 5 times it results in a 2500 ATK loss and 5 destroyed set cards. Useful to equip to an opponents Warrior Monster since the ATK loss is permanent.
Noble Arms - Clarent can pay 500 LP to make the equipped Monster able to attack directly this turn. This cannot be looped.
Noble Arms - Excaliburn is the only Noble Arms strictly limited to Noble Knights and without the destruction self recycling. Gives targeting protection to the equipped Monster. Can banish itself from the GY to target a XYZ Monster you control and XYZ summon another XYZ Monster on top of that Monster.
The Reinforcements Arrive
You might notice there are a few Monsters which are not Noble Knights. Merlin earlier mentioned summons any Noble Knight from Deck but he can also at quick effect speed no matter when XYZ or Synchro summon using Monsters on field. He turns up the OTK potential of this deck to 110%.
Morgan, the Enchantress of Avalon is a handtrap which acts as Omni Negate which is strong but needs a little setup to work. Since she can negate both Cards and effects directly from the Hand, she's kinda good to have at all times.
Gwenhwyfar, Queen of Noble Arms is a Noble Arms Equip disguised as Monster and can recycle itself every turn back onto a monster as equip Spell. She gives a one time destruction protection for Light attribute and win every Battle before Damage Step ability for Dark Attribute. Also a little 300 ATK are for both Attributes.
Lady of the Lake like earlier mentioned is here to get the Synchro 5 Ignoble Knight of High Laundsallyn onto the field. He is the only card which can search any Noble Knight/Noble Arms card which used to be very useful and still is but currently he has no exclusive search targets in this Deck anymore. As a side note only he is able to search for the Spells Last Chapter of the Noble Knights and Glory of the Noble Knights (Which we don't use anymore).
Camelot, Realm of Noble Knights and Noble Arms is a very welcome Field Spell for the Archetype. It can prevent the destruction of your Noble Knight Cards by destroying a Noble Arms equip instead. It also activates or recycles your other Field Spell Noble Knights of the Round Table each turn by banishing itself until the next Standby Phase. And even more so Camelot can special summon a Artorigus Monster each turn from Deck or GY after banishing itself or search/recycle a Noble Arms card. Note that it says Noble Arms card so it can even recycle another copy of itself or your Trap card too. Truly a magnificient addition to your Deck.
Noble Knights of the Round Table is your other Field Spell which is just as unique as Camelot. Depending on how many Noble Knights are in the GY with different Names you gain 4 different effects. If all effects are active during the End Phase you can Mill any Noble Knight from the Deck to the GY, return one Noble Knight from the GY back to your Hand, special summon one Noble Knight from your Hand and equip him with a Noble Arms from your Hand if you like and finally Draw 1 Card.
Heritage of the Chalice is kinda good. It can search any Noble Knight Monster or Noble Arms Card from the Deck or GY. In addition if your Noble Knight Monster equipped with a Noble Arms is destroyed by Battle you can return this Card back to your Hand. The only real downside is that you can only use 1 effect per turn.
Avalon is another big payoff in form of a Trap. By banishing 1 Artorigus, 1 Laundsallyn and 3 other Noble Knights from your GY you can destroy all Cards on the field. Your King Artorigus Boss Monster equipped with at least Noble Arms of Destiny Will be unharmed from this card leaving the Chance for an unexpected OTK.
Finally Heroic Champion - Claivesolish is a great OTK Tool. 2 of them will prevent attacks to all of your Monsters. You can pay LP so that you only have 500 left to double the ATK of one of our Monsters. Do that with a well equipped Noble Knight Artorigus and you can attack for 8K direct Damage. The same can be achieved with Heroic Champion - Excalibur too. He can also gain the ATK of a opposing Monsters when an attack is declared. An all around strong OTK enabler for your Strategy for sure.
Traitors between the Noble Knights
Wow this Deck sounds like a meta contender for sure.... yeah no it's not all good here too. If the opponent removes every Noble Knight from the field, you can't reequip the Noble Arms cards and loose important advantage. Loosing Artorigus with 5 Equips through a Kaiju hurts a lot too and often leaves you open for a lethal strike.
If the opponent understands the importance of Medraut and Merlin and gets rid of him or negates him you can only use your weaker Plan B starters which can't build up a formidable Board that fast. A good Medraut Starter Hand mills half your Deck turn one. Camelot, Brothers, Gawayn and Custennin can't get to that position alone sadly.
Final Words at the Round Table
It looks like I wrote way to much but really I just scrapped the bottom of the Barrel. When I picked this Deck up I didn't think there's so much hidden Combos and Potential within this Archetype. If you are a player who likes more Complex/Deep strategies this Deck is made for you.
Just recently at time of writing this Deck profile I reached Diamond V league in Master Duel using only Noble Knights. Not many know about this Deck at all and it wins against many unprepared opponents who fail to understand which Cards in this Deck are Strong and should be negated.
Final Rating:
★★★★★★☆ OTK Potential
★★★★★☆☆ Defensive Tools
★★★☆☆☆☆ Control Options
★★★★★☆☆ Removal Options
★★★★★★★ Recovery/Recycling
★★★★★☆☆ Card Advantage
Overall Rating: ★★★★★☆☆ 31/42★
Noble Knights with Noble rules
Below I will list some of the not so obvious rulings from this Deck:
Ignoble Knight of Black Laundsallyn: His Special summon is not a once per turn.
Noble Knight Eachtar: His summoning protection enables a Artorigus XYZ to equip himself with 3 Noble Arms Equips from the GY without the opponent being able to chain anything to it and also not being able to negate the summon.
Noble Knight Gawayn: His special summon is not a Once per Turn.
Noble Knight Peredur: His effect is mandatory.
Noble Knight Drystan: His destruction effect is mandatory and can destroy your own face up Cards too.
Noble Knight Bedwyr: His effect to mill a Noble Arms can miss timing.
Noble Knight Brothers: The Draw 1 effect is a Soft Once per turn. Multiple copies = more Draw power.
Noble Knight Custennin: The additional Normal Summon works backwards. Explanation: You Normal Summon a Noble Knight and later that turn you use Custennin for an Extra Deck summon. That summoned Monster activates Custennins effect to get an additional Normal Summon for an Noble Knight Monster. You may summon Merlin or other non Noble Knight Monsters now since that first summon counted as your additional Normal Summon.
Noble Knight Medraut: He also has a Soft Once per Turn.
Gwenhwyfar, Queen of Noble Arms: While equipped she cannot change the equip target through cards like Noble Knight Bedwyr since she's an equip Monster.
Noble Knights of the Round Table: The last effect can only be applied if you have exactly 12 Noble Knight Cards with different names on your Field and GY. It does count Spell Cards too.
Camelot, Realm of Noble Knights and Noble Arms: This cards effect that banishes itself until the next Standby Phase creates some confusion. It will send Noble Knights of the Round Table to the GY and set itself back to the field and doesn't stay banished.
Noble Arms - Gallatin: Unlike Noble Arms - Arfeudutyr the ATK loss of Gallatin is not permanent and thus may be reset by destroying Gallatin.
Until Noble Arms are Needed Once Again: The first effect is not a once per Turn.
Ignoble Knight of High Laundsallyn: He's the only Card which can search Noble Knight CARDS and not just Monsters.
Both Artorigus, King of the Noble Knights and Sacred Noble Knight of King Artorigus have Soft once per turn effects.