Im probably just coping but here we go
Cheating out Vera with vernusylphs:
Just a busted card. Snatch steal on your turn, revive some control cards like Fenrir, Pankratops or barrier Statue or restart your Naturia engine in the opponents turn. But to top it all of, negate a monster resolve. Flooding the board sounds hard, but it is actually online pretty fast due to all the revives in the deck. I like how Vera+Pankratops kinda make a DPE
Antjaw+Horneedle:
Just some Naturia shenanigans. Can swap out but i like the surprise. Whenever the opponent summons anything, antjaw summons out of your deck and horneedle pops the monster by tributing the antjaw summon. Needs an extra monster or 1 cycle without horneedle to start but still cool.
Barrier Statue:
Can cheat it out with Vernusylphs, not directly searchable tho you can put it in grave with Awakening Forest or hope the Ishizu millers hit it. Can consider playing Naturia Butterfly instead of Stinkbug to protect this from attacks. Happens sometimes that this and bagooska is your endboard if Naturia doesnt show up.
Turn 1 xyz 4:
Dugares feels great in this deck but it is restricted by the vernusylphs. If we hit a revival golem or have to revive some useless lvl 4s Gallant Granite can come in handy. Searches the Barrier Statue or Nibiru.
The deck can feel bricky because a lot of cards actually dont wanna start in the hand and without vernusylphs we cant really discard them efficiently and the limits in Ishizus + Tree definitely hurt, but it still works. Beast or Barkion can still autowin against certain decks or hands, barrier statues are still unfair. Tree at 1 can be worked around, there will be some times you would rather search another Blessing with Camelia but it is not as essential as in the runick version, also: shufflers.
Going second against backrow is a pain and shifter is still otk, kind of.