This is meant to be played aggressively, it's an all or nothing deck for locals that aims to set up at least one style of attack lockout on your opponent in turn 1, remember this deck has lots of cards that can be a good last resort, for example claivesolish's "you may" effect, Heroic envoy in grave, marauding captain on field at the same time as Claivesolish and/or Powerload ogre!
it's a get big fast and swing for game deck, so in case they make you go wide or blow up your board, you can always use the Level 1's to make Assembled Nightingale and say "aha, now you take the damage" (p.s. good on game 3 when close to time *wink wink*)
enjoy and happy duelling, Mylo "the vampire"