Hello boy and girls, today is the day!! An awesome day, a very good day indeed. Sky striker mobilize: engage is back to game to make some storms. Sky striker is the first deck that I made a guide for explain every detail, and is one of my favorite decks of all time. School girls and mech suit?! Count me in!! So…Let get into the guide, shall we?
Disclaimers
When I try to build a deck I like to use cards that I already have,thus I rarely have the new staples for exemple. So the majority of cards that you’ll see can be considered a budget option for certain cards, in other words no Access code talker =/.
Starters
3x Sky Striker Ace - Raye: This cute girl or your main starter. She can bring almost every sky striker monster in your extra deck and makes a good protection for your Links sky striker monsters against destruction, 'cause Raye can bring herself from the GY and link again in another sky striker.
2x Sky Striker Ace - Roze : The fearsome antagonist of Raye, Roze can be another great starter for the sky striker link play. The effect that she can be summoned with another sky striker is good, but the effect that she returns to the field when an opponent's monster is removed from the extra monster zone is beyond insane, additionally can also negate the effect of another opponent's monster. This card is insane.
1x Sky Striker Mecha - Hornet Drones: another way to summon the links monster. Furthermore it can be used for other combos utilizing link-2 monsters like Sky Striker Ace - Zeke.
1x Reinforcement of the army : search Raye of Roze depending on your needs.
1x
Sky Striker Mobilize - Engage! : Guess who is beck? Sky F@#$ing striker Moblize engage! This cad is a pot of greed on legs, search a sky striker cards and with the right set up, makes 1+ in card advantage by drawing another card from deck. The cherry in the cake is that is not once per turn, so you can recycle with
Striker Ace - Kagari. This card was banned for a reason and I’m happy to see its back.
Pseudo Starters
They’re considered starter only if certain conditions are fulfilled (combination with other specific cards, luck in a draw, etc.)
3x Sky Striker Airspace - Area Zero + 1x Sky Striker Mecha Modules - Multirole: Area zero can dig more in your deck while finding a copy of the sky striker monster or a sky striker spell. In other cases, you can use Multirole to pop Area zero and get a free summon of Roze or Raye.
Extenders
3x Sky Striker Airspace - Area Zero: You can search some cards by dig 3 card in your deck, but you have to pop one of your cards. You can use this effect like explained above or to pop any monster of your opponent in combination with Sky Striker Mecha - Widow Anchor.
1x Terraforming: Search Sky Striker Airspace - Area Zero to help in your plays, additionally can search mystic mine if you decide to side it.
1x Foolish Burial Goods: It can send any spell of your deck to GY that later can be recovered with Sky Striker Ace - Kagari or ( for further plays) you can send Metalfoes Fusion to draw one card.
1x Metalfoes Fusion : its main goal is to send to Gy or by the effect of Foolish burial goods or the main target for Sky Striker Airspace - Area Zero or Sky Striker Mecha Modules - Multirole. The effect of drawing again is always welcome.
1x Upstart Goblin: Draw a card, nothing to explain.
1x Pot of Avarice: Face it, you will send a lot of monsters to GY so this card can recover some of this card and help with the card advantage.
1x Sky Striker Mecha Modules - Multirole: This card shines with your second effect to use every Sky Striker spell … all over again. Insane and deserve to be limited. Also, make any sky striker magic cards irresponsible by any effect of you opponent.
3x Sky Striker Ace - Hayate: She is amazing and the perfect monster to stall your opponent with Mystic mine if you decide to side it. She can also send a sky striker spell to late recovery with Sky Striker Ace - Kagari.
3x Sky Striker Ace - Kagari: The effect to add to your hand any sky striker spell is outrageous. Cycle spell, recover spell that was negated, search cards in conjunction with Sky Striker Ace - Hayate… this card does so much for one card that deserves the time that was limited. Now you can even recycle Sky Striker Mobilize - Engage!... what a time to be alive.
3x Sky Striker Ace - Shizuku: This is your primally way to get the spell like Sky Striker Mobilize - Engage! And every thing that you wanted, too bad it only in you final phase, but She can be a fine protection by lowering the opponent's monster attack by 100 for each spell card in the GY.
1x
Sky Striker Maneuver - Scissors Cross: this can add a main deck sky striker monster to your hand from the Gy.
Controller/Defenders
2x Solemn Judgment : your big "no no" when you start second and an excellent card in the mid game.
3x Ash Blossom & Joyous Spring+ 2x Ghost Belle & Haunted Mansion: your primaries hand trap to stop your opponent from playing. Belle to stop plays in the GY, ash to be herself, annoying as a spoiled brat.
3x There Can Be Only One: Decks based on one type card (Salamagreat or dragon link for example) suffers a lot with this majestic stall card.
3x Sky Striker Mecha - Widow Anchor: one of the most broken cards in this archetype, that spell can steal a monster in the opponent’s field to use for attack, link folder or furthermore can negate an effect of a monster if you wish, becoming one of the most versatile cards in your deck.
3x Sky Striker Mecha - Shark Cannon: Your D.D. Crow in spell form, can distrusted some plays of your opponent, and also can special summon one of this opponent's monsters in your side of the field to generate advantage (Masked HERO Dark Law For example) or to be a link folder.
1x Sky Striker Ace - Zeke + 1x Sky Striker Ace - Kaina: Both have a similar role that can be exploited in the opponent’s turn. Kaina can be summoned by the effect of Raye in the opponent’s turn and not allowing a monster to attack. Zeke on the other hand, can be used with Roze and Raye to banish a monster in your summon.
1x Called by the Grave: your best anti-handtrap that you can afford it, until Designator crossout came to tcg.
Utility cards
1x Raigeki: A classical card and a budget one to blow up any monster on the field.
1x Sky Striker Maneuver - Jamming Waves!+ 1X Sky Striker Maneuver - Afterburners!: Pop a monster and a set spell/trap card , respectively
2xCosmic Cyclone: this card is better in this deck than twin twister, cause you already have some way to pop up backrow and this card is an awesome fuel to Sky striker magic cards effect.
Utopia package: your primary way to deal a massive damage for game, be cause 5000 atk is a little too much.
1 xNumber 41: Bagooska the Terribly Tired Tapir: tapir can and will stall all plays of your opponent so be sure to summon when you need.
Side deck
Almost every card in my side deck it’s self explanatory. Ghost Ogre & Snow Rabbit is in here because a love her.
Conclusion- Why do you need to play sky strikers?
Is sky striker broken now that engage come back at one? Of course not , not even close to a tier 2 I believe , but this deck is a pandora box in yu-gi-oh! History. The future will tell us if this action of konami was good or not, but for now I’ll relax and play with my favorite deck. Does this deck deserves the hate? Definitely not!! I hope you enjoy it my little guide, any doubt or ways to improve it, just comment!