Historically, Superheavy Samurai has been an obscure rogue archetype possessing interesting unique gimmicks found almost nowhere else - gigantic defense position beatsticks attack while in defense position (applying DEF as ATK), the duelist is rewarded/punished for having no spells and traps in GY, and stealing your opponent's backrow to use as your own. However, with the release of Indomitable Pride, Superheavy Samurai has evolved from a simple beatdown deck into a potent combo machine!
Twelve 1.5 card starters, a link-1 monster reborn and a non-once per turn "ROTA" grant this strategy incredible ability to create monstrous 3 to multiple negate boards, while having tons of follow-up for next turn! The extreme consistency of this deck's starters also give Superheavy Samurai ridiculous amounts of space for staple cards - allowing for 15+ handtraps to be maindecked! This nigh-unstoppable combo juggernaut can play through interruption, multiple negates and smash through Masterduel ladder with the greatest of ease!
ARCHETYPES AND DECKBUILDING
This version of the deck is played pure, and no other archetypes or engines are splashed in.
There are twelve 1.5 card starters: 3 Prodigy Wakaushi, 3 Soulpiercer, 3 Motorbike and 3 Wagon. Any of these cards + a discard is FULL COMBO!
The amazing consistency granted by the starters grants this deck ridiculous amounts of room for staple cards. Spells and traps cannot be used in this deck since they lock out most of Superheavy Samurai's effects, so the staples are all monster handtraps! In this build, 17 handtraps are used, including the Maxx "C" package (of course, no Called By or Crossout since they're spells and SHS hates spells).
40 cards are in the maindeck for maximum consistency and since drawing your garnet 1 ofs isn't too damaging to the combo. Any card that isn't useful in the hand can be discarded as part of the combo as well.
COMBOS AND GAMEPLAN
Superheavy Samurai plays like full power Adamancipator, Spyral, Drytron and Dragonlink of past formats - build an unbreakable board with abusive not-once-per-turn searches to negate every single play your opponent has. You essentially a FTK board with a million negates everygame. Not only is your board nigh-unbreakable, but your hand likely has 4-6 cards, some handtraps, and some follow-up for next turn's OTK. Even if your opponent breaks your board, you can lean on your handtraps to slow down or stop your opponent.
Here are Superheavy Samurai's main combo and it's variants:
1 Wakaushi + 1 discard = Baronne (omninegate and destroy), Regulus (omninegate), 3-4 material Apollousa (monster negates), 4-6 cards in hand (handtraps + followup)
- Place Wakaushi in pendulum scale. Use pendulum effect to place Monk Big Benkei on scale and special summon Wakaushi to field.
- Activate Monk Big Benkei's effect to search for Motorbike.
- Discard Motorbike to search for Soulpiercer.
- Normal summon Soulpiercer. Link away Soulpiercer for Scarecrow. Soulpiercer searches for Soulpeacemaker.
- Activate Scarecrow's effect and discard 1 card to summon Soulpiercer from GY.
- Synchro summon Accel Stardust using Wakaushi + Soulpiercer.
- CL1 Accel Stardust effect to summon Motorbike from GY, CL2 Soulpiercer effect to search for Stealthy from deck, and CL3 Wakaushi effect to put it on scale.
- Synchro summon Baronne De Fleur using Accel Stardust + Motorbike.
- Activate Soulpeacemaker's effect in hand to equip it to Scarecrow. Activate Soulpeacemaker's effect tributing Scarecrow to summon Scales from deck.
- Scales effect to summon Soulpiercer from GY.
- Summon Stealthy from hand. Link away Stealthy + Soulpiercer to summon Ancient Gear Ballista.
- CL1 Ancient Gear Ballista to search for Ancient Gear Box, CL2 Soulpiercer to search Soulgaia Booster. New chain on resolution, search Infinitrack Tunneller with Ancient Gear Box's effect.
- Activate Soulgaia effect in hand to equip it to Scales. Special summon Soulgaia from the backrow with it's effect.
- Link summon Qliphort Genius using Scales + Soulgaia.
- Pendulum summon Ancient Gear Box and Infinitrack Tunneller. Qliphort trigger effect searches for Therion Regulus.
- Special summon Therion Regulus from hand by equipping Soulpiercer from the GY.
- Activate Baronne's effect to destroy Soulpiercer that is equipped to Regulus. Search for any Superheavy Samurai from deck (Motorbike for next turn for example).
- Link away Ancient Gear Box, Infinitrack Tunneler and Qliphort Genius fora 3 Material Apllousa (Feel free to make a 4 mat Apllousa if you have extra stuff on field).
- Activate Infinitrack Tunneller's effect in GY to shuffle back 5 earth machine monsters in your GY (preferably your important 1 ofs like Stealthy, Scales, Soulgaia Booster, Soulpeacemaker and Scarecrow) to draw 2 more cards.
Even if your opponent manages to out your entire board, you should have a plethora of handtraps on hand to interrupt and stop your opponent.
Going second, the 18 handtraps in the deck SHOULD slow down your opponent enough so that the Superheavy duelist can crack their board. To break an opponent's board the pilot has the options to go for either the usual Superheavy Samurai endboard (which naturally picks apart boards during combo) or for a 4 material Zeus with fieldwipes by summoning two level 4s -> Springans line.
GENERAL TIPS
- Unfortunately, high impact handtraps like Maxx "C," Droll & Lockbird and Dimension Shifter completely stop the turn for Superheavy Samurai. When that happens, make Bagooska to stall out your opponent until the time is right.
- Handtrap your opponent to submission, and when they see your first Superheavy Samurai starter, they generally surrender!
- Wakaushi/Motorbike's search effect is good bait for a handtrap like Ash. If you have another normal summon Superheavy Samurai starter, you can keep comboing by going into Scarecrow!
- If you get Drolled, you can also try to summon Wakaushi, discard a card to summon Big Benkei from deck, and synchro summon Masurawo. You get pendulum scales, follow-up searches, potential draw 3, and a 4000DEF hard-to-out beatstick!
CONCLUDING REMARKS
This critical mass of Earth Machine support plus Soulpiercer's multiple searches coupled with generic Synchro, XYZ and Link boss monsters create a very competent combo juggernaut in Masterduel's ladder ecosystem.
Want to reach Masters 1 with a deck that includes 18 handtraps and 12 1 card starters? Superheavy Samurai can do it!
GLHF Duelists!