Main Starters:
Machina Metalcruncher, Inifitrack Harvester, Machina Redeployment, Heavy Forward
Extenders:
Inifinitrack Trencher, Inifinitrack Brutal Dozer, Derricrane, Bullet Train, Revolving Switchyard, Heavy Forward
Quick Reasoning For Each Card:
Machinas:
Metalcruncher: It's your best turn 1 normal summon as it grabs you whatever extender you need, it's also a level 9 so allows for Calamities
Citadel: Quick effect board clear that brings itself back from the gy when one of your monsters are destroyed. Can cause a lot of decks issues trying to get around, also really good discard fodder for switchyard and redeployment
Fortress: Can summon itself with ease, it's also an inherent summon so doesn't start a chain. When destroyed by battle it pops a card, so you can crash it to get rid of problem cards with ease. When targeted by a monster effect you can pitch a card from your opponents hand for free, this is also a continuous effect so can't be negated by cards like Borreload savage or Apollousa. Finally it is a level 7, so when combined with Harvester it allows for rank 9 plays.
Redeployment: Gives you 6 copies of Metalcruncher and if you discard a Machina card you can also search the trap card which is a very underrated card in this deck.
Overdrive: Really brings the whole deck together. You can use it to either special summon Citadel, or if Citadel is already in the GY either of the other Machina monsters. If Citadel is already in the GY it will also trigger it's effect. Due to it being a summon and then if you do destroy effect, you can protect your target with Super Dora and get the summon for free. Due to it also being able to recycle monster banished or in your GY. it lets you either recycle the whole Inifitrack combo or the Citadel if your opponent banished it.
Infinitrack:
Harvester: It's the bhest normal summon in the deck every other turn, allows for rank 9 and rank 12 plays.
Brutal Dozer: One of the decks best extenders
Trencher: Same as Dozer, not a complete garnet as Dozer can summon a Harvester for you to tribute if you do draw it, but much better in the deck.
Heavy Forward: Either gets you to your normal summon or acts as an extender if you already have 1 in hand.
Trains:
Bullet Train: The best extender in the deck. Not only is it a free summon but during the end phase you get a monster back from your GY. Essential to any deck that can use it.
Derricrane: Another really good extender, as well letting you chain block. Pops a card when detached to help you control the game
Pegasus: You mostly want to be summoning this off Switchyard, but in the later turns it is a respectable normal summon.
Night Express: Due to this deck relying on having a normal summon to get started, Night Express is needed because it adds 5 more normal summons to the deck due to being searchable off Switchyard.
Switchyard: Either gets you to 1 of your level 10's or acts as an extender. With this an d Anger Knuckle, you can put up very good defensives on your opponents turn that will set you up to pressure for game.
Reason For No Urgent Schedule:
In the current format, Trains can't really blind second anymore, as they can't make the most use out of cards like Nibiru as this will lock you out of the normal summon of metalcruncher as well as the summon of bullet train, and DRNM and Evenly will prevent you from OTK'ing which is you main goal when going second. Due to this urgent schedule is a total brick going first, and will likely just get negated going second.
Replay vs Sky Strikers: https://www.duelingbook.com/replay?id=634330-21587347 shows the grinding power of the deck as well as the choice behind some of the side deck cards.