My deck looks so much different, but that's great, in the first deck I didn't have access to very many good monsters, I only got 1 copy of my strongest fiend monster from that deck which SUCKS, and what's worse is I basically only had 1 effect monster, being reaper of the cards, which is great for trap removal but it costs a tribute. So with this new deck I added the new tribute fiend monster to trick people into thinking it was a reaper of the cards instead, I also got some better spell and trap support and even got 1 fusion monster, my rule on fusions is if the fusion monster itself is a fiend I'm allowed to have both materials in my deck needed for the summon, if both materials for the fusion summon are fiends I can have the fusion monster. Some bad news now, last deck I didn't have enough fiends to fill up my deck so I filled it with walls and even a 2 tribute secret rare in the form of Tri-Horned dragon, it won me a duel in the series I'm doing with my deck but with this new pack adding so many fiends I had to take them out. At least my new boss monster Skull knight can have its materials searched by sangan and can be boosted by my Yami field spell. Also for clarification about the extra dark energy card and why I didn't have it in my first deck, during each new pack I'm allowed to grab one common from the previous pack I did, one rare or one common from 2 packs ago, one super rare, rare, or common from 3 packs ago, one Secret rare, Super rare, Rare, Or common from 4 packs ago, and 1 card of any rarity from every other pack before that.