Live/Evil Twin Master Duel
Deck Primer
If going first:
Summon one of your cyberse Live Twin -> Special summon another cyberse Live Twin -> Special summon Treat or Frost (note that you can also use Link Infra-Flier or Parallel eXceed as extenders, in which case your 2nd summon does not have to be cyberse) -> Link Summon both Link Disciple and Link Devotee -> Use Link Disciple effect to tribute Link Devotee -> Link summon I:P Masquerena with the tokens -> Link summon your Evil Twins with Link Devotee and a Live Twin (note that you want to end with Evil Twin Ki-Sikil on the field and Evil Twin Lil-la in the graveyard)
The end board should be I:P Masquerena with your Evil Twins setup. If you summoned your Parallel eXceeds, you may also end with Number 41 on the field.
If going second:
Depending on what your opponent does, respond accordingly with your hand traps.
Usually, you want to go with your usual Evil Twins setup to pick apart your opponent's board.
Use Underworld Goddess of the Closed World to get rid of problematic monsters.
If the board allows you to, you can go for a 4-material Zeus with Sky Cavalry Centaurea and Downerd Magician.
Overall, the deck feels better going second as it allows for more versatility. The deck is also packed with hand traps due to the archetype's small core engine.
Summon one of your cyberse Live Twin -> Special summon another cyberse Live Twin -> Special summon Treat or Frost (note that you can also use Link Infra-Flier or Parallel eXceed as extenders, in which case your 2nd summon does not have to be cyberse) -> Link Summon both Link Disciple and Link Devotee -> Use Link Disciple effect to tribute Link Devotee -> Link summon I:P Masquerena with the tokens -> Link summon your Evil Twins with Link Devotee and a Live Twin (note that you want to end with Evil Twin Ki-Sikil on the field and Evil Twin Lil-la in the graveyard)
The end board should be I:P Masquerena with your Evil Twins setup. If you summoned your Parallel eXceeds, you may also end with Number 41 on the field.
If going second:
Depending on what your opponent does, respond accordingly with your hand traps.
Usually, you want to go with your usual Evil Twins setup to pick apart your opponent's board.
Use Underworld Goddess of the Closed World to get rid of problematic monsters.
If the board allows you to, you can go for a 4-material Zeus with Sky Cavalry Centaurea and Downerd Magician.
Overall, the deck feels better going second as it allows for more versatility. The deck is also packed with hand traps due to the archetype's small core engine.
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Test Hand
Opening Hand
Red: 1st Card Draw
Shuffled using Fisher Yates algorithm
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