Cooclock: Need at least 1 Stovie or Chandraglier to make the card reusable. (Chandraglier has the best synergy.)
Stovie & Chandraglier: Need good discard targets.
Ariane: Basically an extra Ariana (Need good TRAP discard targets) [NEVER run more than 1: Horrible to have both her and her sister in hand].
Lovely Labrynth: NEVER run more than 1: HORRIBLE draw
Arias: Best monster in the archetype (Chaotic plays especially when paired with Trap Trick). [HORRIBLE synergy with furniture cards; run as little furnitures as possible.] (Test ratios at 2 and 3)
Trap Trick: Best trap in the deck (Only run IMPORTANT trap cards at 2) [Test ratios at 2 and 3]
Welcome Labrynth: (╭ರ_•́) ?
Labrynth Labyrinth: Makes Welcome Labrynth "better."
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Ariane and Field Spell: Potential for 2nd fiend-type engine
Upgrade: Ice Dragon (Quarter / Prismatic) - Punish (Quarter)
Personal Notes:
No. 1: Test everything after Lovely
No. 2: BIS Going First: Test x2 Impulse, Spark, Punishment, Ice
No. 3: BIS Going Second: x2 Fleurdelis x3 Slayer (Anti-synergy with Impulse)
No. 4: Test best blind draft
No. 5: Test Virus Cards
No.6 : Test Both Dominus Build
No.7: Test only Impulse Build
No.8: Test only Spark Build
No.9: Test Ultimate Slayer Build