Playing style[edit]
They are similar to the "Dark World" archetype in that the Monsters thrive off of effects that discard; however, unlike Dark World, all "Fabled" Monsters will benefit off of any discard, even for cost. Even though cards like "Dark World Dealings" can be used with "Fabled" monsters, it's best to keep a high monster count, and use their own effects to Special Summon them. The archetype also greatly benefits from cards like "Tour Guide From the Underworld", which gets "Kushano" to the grave as quick as possible, and sets up for Rank 3 Xyz Monsters, such as "Leviair the Sea Dragon". Though these Xyz support the deck, the main focus is Synchros, such as "Fabled Ragin", "Formula Synchron" and "T.G. Hyper Librarian", in order to maintain the card advantage lost by summoning those monsters. "Fabled" Decks can be very versatile. Because of their potential to abuse special summons and also being a LIGHT Fiend archetype, there are a lot of cards to support them. The key to a successful Deck is to control the field while slowly gaining advantage for powerful finish. "Beckoning Light" is by far the best tool in "Fabled" arsenal. It lets you discard your Fabled monsters while getting another ones from your Graveyard. Both "Phoenix Wing Wind Blast" and "Raigeki Break" are really handy for this deck, letting you to disrupt your opponent's plays and discard a "Fabled" Monsters. By combining them with "The Fabled Catsith", you get a powerful removal tool. Another way around is to add T.G engine ("T.G. Warwolf" and "T.G. Striker") and focus on a Beast support (like "Horn of the Phantom Beast") to make a good use of The Fabled sub-series. With the changes brought by Link Monsters and Master Rule 4, the sheer swarming ability of this archetype allows for rapid Link and Synchro summons. As time goes on more Link monsters will be printed that indirectly support "Fabled" cards.