Built around a standard Trickstar engine (the two corobanes are meant to counter big monsters; whether used defensively or offensively). Small Windwitch engine to Synchro out Crystal Wing (who can't be destroyed by card effects thanks to Snow Bell), OR Diamond Bell, who can destroy cards super easily with Trickstar's needle damage. As a general rule I would SS Crystal Wing if you're going first, and Diamond Bell if you're going second (otherwise Diamond Bell won't have much to destroy). The Droll/Reincarnation combo isn't as meta anymore, and thus can come as a nasty surprise for your opponent if you can pull it off. Obviously we also need interaction to protect our pieces, so I've completed the deck with what I found interesting (and also budget).
*The Two copies of Metaverse enables the deck to have an incredibly consistent Trickstar Engine despite Terraforming being Limited. Trap Trick, Metaverse, and Terraforming all represent Light Stage (which in turn represents Candina, etc.).
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