This is a work in progress!
Quick introduction to me! My name is MoboFett, and I have been in and out of yu-gi-oh since I was ~6. My first deck was summoned skull and I fell in love with the deck, but eventually lost my cards. Around a 3 years ago my little brother had me get back into yu-gi-oh because my love for it when we were kids sparked his enjoyment for it. I struggled to find a deck I truly enjoyed and eventually found the Invoked archetype, and it quickly became a favorite. With a lot of testing and enjoyment from this deck, I then dug for means to make the deck compete with top tier decks and came up with the following. I hope to ever evolve this deck, and I hope this deck helps someone fall in love with the game,
This is a control deck with a lot of negation/destruction.
Generally you want to go first, but you can easily make this a 2nd turn deck.
Going first! You are looking to bring out some form of negate, and the strongest form of negation in this deck is Mechaba (This does not mean it is limited to just him.) The ideal starting hand includes Aleister the invoker, Dogmatika Ecclesia, the Virtuous, Invocation, Magical Meltdown, and Shaddoll Fusion. First bait out the hand traps with magical meltdown as this will only bring an Aleister to hand and prevent the negation of fusion summoning. If you notice they don't have hand traps then proceed to summon Aleister, and get another invocation ( you will appreciate this when you realize people will negate everything you do.) with Aleister, special summon Artemis, use invocation to bring out Mechaba, then activate Eccclesia to special summon her to the field in defense postion and use her effect to search for dogmatika Punishment. You now 4 negates on the field (I'll explain momentarily.), and a free cannot be destroyed by battle with extra deck monsters. During your opponents turn you can then bully them with Mechaba, if they still try to do something use Dogmatika Punishment to destroy 1 of their cards, send N'tss to the grave and enjoy destroying one card on top of the punishment destruction, you can then use Fleurdelis as a hand trap to negate the effect of one face up monster your opponent controls. This deck typically will roll if the opponent does not understand your combos.
Going 2nd is the same idea except you need to get maximus on field, to send psy-frame lor omega and N'tss to the GY and you have destruction and recycling with N'Tss. When I am more available I will extend this for more combos. I do not know how to add the tab that shows negates and boss monsters for decks as this is my first deck submitted.