This deck is all about controlling the game by either trying to get a starting board of Dragoon + Mechaba, or one of those two monster + a trap or hand traps. Going second there are plenty of hand traps to keep your counter play manageable. I am not a huge fan of playing three Aleisters but after playing with the deck it is extremely helpful to have him + Adin to start. With these two cards you can potentially go into Dragoon and Mechaba. You play Aleister, search invocation, link aliester off into Almiraj. Here is way the combo changes path from the normal one just a little. Instead of linking into Gardna you special summon Adin from hand and link into Verte. I do not know why but everyone assumes Adin locks you out of the extra deck but this is not the case. Now you have Aleister and a light in grave with Verte on field. Fuse into Mechaba, bring aliester back, and now you have protection to use Verte to go into Dragoon. This combo can also be played with ANY of the dogmatika monsters expect for the newest one and I guess Max because he needs a extra deck monster in grave. IF you do not activate Ecclesia's second effect to search then you are not locked out of the extra deck. The new dogmatika is played for an easy special summon and if played with punishment it will recur Punishment back to hand. If you can not get into Dragoon or Mechaba this deck can play through the Dogmatika engine, in particular Punishment. I chose book of moon instead of another imper because book of moon seems to be better against zoodiac but I could be wrong. Finally, Adin is a super over looked card in my opinion it can hold of Extra deck focused decks by not being able to be destroyed by battle plus on destruction he searches Ecclesia which then can search something else. This deck is really consistent and pretty fun to play.