The deck is surprisingly good. Besides a slight consistency issue, the deck is pretty good at going first and second, and can usually put up a board that can both survive your opponents turn and survive a war of attrition. The deck can struggle at putting up enough damage for game (thus giving your opponent another turn) and the lack of extra deck space means getting over something that can't be destroyed can be an issue.
Overall, the deck is pretty fun to play, and it makes for a viable rogue deck that, if more solid support of Earth-Machines comes out, could be even more viable.
Like or comment if you'd like me to build a version with Trains as I think that deck could have a lot of potential as well.
Also, The build your own side-deck, the cards I have in now are just ones I experimented with.