The purpose of the deck is to summon Shining neos Wingman and dark law on the same turn, there are several different combos that can reach this situation, but the deck consistently manages to put Shining on turn 1, the main idea of every combo is to put "Elemental HERO Flame Wingman - Infernal Rage" on the field using a normal monster for fusion, from then on he fights alone.
Combo 1.
EN - Engage Neo Space + any 2 elemental heroes in hand.
The ideal is to discard "Elemental HERO Shadow Mist" for its effect to bring another elemental hero to hand.
With the effect of the spell, just put Neos on the field and merge with the Hero in your hand.
Combo 2.
"Elemental HERO Blazeman" + "EN Shuffle" + "Any Hero in Hand"
Blazeman takes the poly of the deck and with the EN exchanges it for Neos and just merge.
Combo 3.
Only "Vision HERO Vyon"
Summon Vyon and send Dark Myst to the grave, with her effect take Neao to hand, exile with Vyon's effect to take the poly and just fuse.
Combo 4.
Only "Neos Fusion"
This one is slower, takes 2 turns to put Shining on the battlefield, Neos Fusion sends neos + armed dragon pro grave and summons Armed Neos cleaning the opponent's field, after destroying a monster in combat it can sacrifice to summon shining .
Main Combo.
"Elemental HERO Flame Wingman - Infernal Rage" sacrifices itself to bring "Elemental HERO Sunrise" which in turn will seek a miracle fusion that will merge the neos with the wingman of the bass, putting our boss on the field.
You can aways remove the Desnity Hero packge to put some hand traps, but i like to be greed and have all.
Good luck duelist!