This is a Madolche deck that runs a Hand engine and a few hand traps. The spell / trap lineup is pretty diverse, as I always prefer having a kind of "toolbox" to work from. The main way this deck works is to just gradually disrupt your opponent until you can clear the way for your own special summons. Once you manage to stick 3 or 4 Madolches on board, the game is probably over for your opponent.
I had a hard time rounding this deck out until I saw Joe Slone's deck from 2014, and I think he had a solid well-rounded deck list.
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