The main goal of this deck is banish the field with quick Synchros during your opponent's turn. Mainly summoning Arionpos, Serpent of the Ghoti and having Shif, Fairy of the Ghoti and Paces, Light of the Ghoti Banished at the end of your turn, since that gives you access to Ghoti of the Deep Beyond . The Adventure package is there to bait or negate Hand Traps and other forms of disruption, and the token can be use for synchro summoning as well. It works since you rarely use any normal summon effect, only Paces into Eanoc, Sentry of the Ghoti if you don´t open the Adventure stuff or Beautunaful Princess if you draw it and not One for One.
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