(Update: Additional alternative Warriors were given as option in Side Deck!)
Greetings! In this deck, we will use Fusion Gate to FTK the opponent while finding combo pieces naturally in a way that you feel you were playing in Fusion Gate event. Let's do this!
Guide
Isolde decks are hard to guide, so I suggest you watching the gameplay video on Youtube while understanding the pattern.
NS - Normal Summon
SS - Special Summon
1) Isolde needs two Warriors. Here are your options to summon her;
Sublimation + Squeak
Connector + Dolphin
SS - Sage + Warrior
Warrior + SS - Fire Flint
NS - Warrior + SS - Butterspy
NS - Marauding + SS - Warrior
Armageddon >>> Send Cloak/Boots to GY >>> Brigandine
2) Isolde >>> Find Avian >>> Send Broken + Cursed + Gusto + Gearblade to GY >>> SS - Armageddon
3) Armageddon sends Cloak/Boots/Zephyros to GY >>> Activate Cursed + Gearblade >>> Broken + Gearblade in your hand...
If Zephyros is sent to GY, use Equip Spell and return it to hand with Zephyros to SS him.
If Cloak/Boots is sent to GY, use them to find Brigandine and SS it.
7) Use Gusto in your GY with Avian to get other Gusto in your hand...
In case you weren't aware until now, Monk has to use Broken + Gearblade in your hand. Otherwise, how can you summon related monsters? Same will be done for Mark.
8) Use Zealantis to reset the board and do the followings in order to find Temple + Gate + Chain trio...
Lilith >>> Chain Material
Lonefire >>> Cattycorn >>> Fusion Gate
Monk >>> Mark >>> Temple
9) Congratulations! Now you can utilize Gate and you may proceed to "Gameplan" section.
Gameplan
1) Find the following combo pieces with these cards:
Mark >>> Temple
Lilith >>> Chain Material
Catty >>> Fusion Gate
2) Activate these three, so that "Fusion Gate" can also use your Main Deck. Then, Fusion Summon Mudragon via Gate and make Alembertian with 4 x Level 4 monsters as materials to search Fissure...
While using Gate, be careful not to use any Level 4 monsters on the field by accident via Gate. Otherwise, you can't make Alembertian.
While using Gate, on occasion, a pop up may apper if you want to use the effect of "Chain Material". Always press "Yes" to unlock the potential of Gate. Otherwise, you can't proceed to next steps.
Before summoning Electrum, don't use Avian/Bursinatrix/Clayman/Bubbleman by accident via Gate. Otherwise, you can't proceed to next steps.
3) Activate Fissure and bring forth Ignister+Tomorrow. Ignister is like Inzektron, seen in Side Deck, where you won't take any damage for the rest of turn, even if you call it wrong with Tomorrow. So, you can pull the trigger with full board via Tomorrow.
4) Due to Fissure, all monsters are banished. Fortunately, you can recover them by Fusion Summoning Electrum#1 via Gate. That means Tomorrow can be used again and you can place four more monsters with Gate, three of which are Gilti and other one can be either Mudragon or Ignister...
While placing Gilti and Mudragon, don't use materials of Electrum which are Avian/Bursinatrix/Clayman/Bubbleman by accident via Gate. Otherwise, you can't proceed to next step.
5) When the board is full, pull the trigger with Tomorrow like before. Here, Electrum#1 and Tomorrow are banished alongside other Fusions. If you Fusion Summon Electrum#2 via Gate, Electrum#1 and Tomorrow in addition to other Fusion Monsters will be recovered, making this play an infinite loop.
6) Repeat what was explained in #4 and #5 while getting lucky before running out of time to win the game!
If you wonder how to save up some SR and UR points, I can show you:
- "Reinforcement of the Army" can be found by completing the tutorial to save 30 UR!
- "Blackwing - Zephyros the Elite" can be collected by purchasing "Blackwing's Pride" Structure Deck to save 30 UR!
- "Zexal Construction" can be collected by purchasing "Zero to Future" Structure Deck to save 90 UR!
- "Isolde, Two Tales of the Noble Knights" can be found within "Guided by the Noble Blade" Secret Pack to save 30 UR!
- "Lonefire Blossom" can be either found within "Ravenous Invasive Flora" or "Blooming in Adversity" Secret Packs to save 30 SR!
- "Lilith, Lady of Lament" can be either found within "Illusion Beast's Roar" or "Rulers of Darkness" Secret Packs to save 30 UR!
- "Summoner Monk" can be found within "True Awakening of the Oathbound Knights" Secret Pack to save 30 SR!
- "The Man with the Mark" + "Temple of the Kings" can be found within "Infernal Labyrinth of No Escape" Secret Pack to save 30 SR and 30 UR!
- "Neo Space Connector" can be found within "Neo Space Comrades" Secret Pack to save 90 SR!
- "Cursed Bamboo Sword" can be found within "A Dance Dedicated to the Heavens" Secret Pack to save 30 SR!
- "Ancient Cloak" + "Silent Boots" + "Shade Brigandine" can be found within "Indomitable Knights" Secret Pack to save 90 SR!
- "Sublimation Knight" + "Electrum" + "Gilti" + can be found within "Legacy Pack" to save 150 SR and 90 UR!
- "Number 60: Dugares the Timeless" can be either found within "Number Recall" or "The Ultimate Weapon: Flame and Thunder" Secret Packs to save 30 SR!
- "Selene, Queen of the Master Magicians" can be found within "Knowledge of the Mythlords" Secret Pack to save 60 UR!
- "Worldsea Dragon Zealantis" can be found within "Raging God of the Sea" Secret Pack to save 30 UR!
- "Primathmech Alembertian" can be found within "Supreme Strike" Secret Pack to save 30 UR!
So, in total, you can save up to 480 SR and 450 UR, if you are willing to spend some gems. Other SR and UR cards I didn't mention are essential.
That's all for this one. If you have any questions, feel free to ask. Have fun in Master Duel!
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