DISCLAIMER: THIS DECK IS NOT META AND ITS MEANT TO TEST THE CEILING OF THIS ARCHETYPE. IT WILL LOSE TO A WELL TIMED HAND TRAP!
So the deck is not linear (as the card advantage all come from drawing cards) besides the opening play of trying to make Halc (which is either rescue cat or figure someway to dump a tuner and another monster from your opening hand onto the field) for Deskbot 1 to Auroradon to Warbluran.
From there, plays branch out depending on remaining hand but usually, use the warbluran to tribute a token to become lvl 2 and synchro away into librarian. your field should be TG librarian and Deskbot 1.
Now from there, synchro climb your way with Librarian draws and adapt to what you draw with ragin, stardust warrior, Ravenous crocodragon. Use your extra deck monster zone for monsters you know you wont keep on field to keep your main monster zone as free as possible. the easiest way to make Cosmic Blazar Dragon (or Quasar if you like it better) is actually with a Librarian, Unicore and Marshall Metal Marcher (tho Librarian, Ragin and formula also works ofc)
Your best main deck fabled is Grimro (duh) and Krus (after you have a full GY so it functions as any fabled and also revive unicore in the end after being used as material)
Dont be afraid to pot of avarice away less optimal creatures as sometimes its neccessary (but usually you would target extra deck monster besides auroradon because thats for Borreload savage dragon, and the next best targets are Grimro and Krus to hopefully draw them again)
The new Tuner Alfac is similar to Kushano except its a hard once per turn but special summon itself and banish like Ganesha. So with Ganesha its an easy ragin synchro. these two are usually what I get with rescue cat to link into Halc in the beginning
The Field spell is decent as it dumps kushano (or Alfac) and an extra discard outlet but otherwise its just an extra search target for the other New card, Marchosia (that special itself like Chawa, or be discarded to search the field or trap. both Hard once per turn effects). I am testing the trap card as another search target but probably will cut it.
everything else is trial and error. again, the deck is not linear because its super reliant on draw (and fixing the hand with grimro after the draws) so it requires a lot of thinking in trying to reach the synchros. but it is very fun to play!
PS. it is very satisfying to use Crystal Wing Synchro Dragon to run over a Red-Eyes Dragoon, you should try it!