Main Line
So the main line is quite simple actually. It's a classic Normal summon + Steal some monster -> Dharc the Dark Charmer, Gloomy or another Link-2 Charmer -> Selene, Queen of the Master Magicians -> Accesscode Talker
The thing is, since the deck has ~30 unique cards, there are tons of ways of getting there.
General tips
1. You probably want to go second. The thing is you need material for your summons. If they don't put anything in play you will need 3 summons to do the main line, and you want to hit right away with Talker or Lethal. The deck is capable of doing it, but there is not much value for you on the first turn.
2. You can play first if you are running Secret Village of the Spellcasters and/or Grand Spiritual Art - Ichirin to set up the lock, but that's your choice.
3. People won't probably know you are running this cocktail, surprise them.
4. Some boards can get nasty with attribute variety and Awakening of the Possessed. So keep in mind you may just summon a bunch of monsters and swing for lethal.
Individual Card Tips
Sky Striker Mobilize - Engage!
1 Play Sky Striker Mobilize - Engage! -> Sky Striker Mecha - Hornet Drones or Lightning Storm FIRST. Just something to remember, as you have to play them on an empty board.
2. From Sky Striker Mecha - Hornet Drones you can Sky Striker Ace - Kagari -> Sky Striker Mecha - Hornet Drones and go back to charmers line with DARK, FIRE, or Sky Striker Ace - Shizuku for WATER.
Spirit Charmers
1. Play Spirit Charmers LAST, even if you have Called by the Grave. If you get that Ash Blossom & Joyous Spring'd you get 2x1'd. You can recover but that's not good. Always bait with something else. Also, clever players may hold on to it.
2. Remember you can add the spell/trap card to your hand and set the monster.
Called by the Grave
1. Try to Called by the Grave a Maxx "C". If they had 2, then tough luck.
2. Don't banish Ash Blossom & Joyous Spring if they don't target Spirit Charmers! Eat that one up. Target Maxx "C", else you'll make them draw tons and you don't have the steam to deck them out.
Artemis, the Magistus Moon Maiden
1. Works as a wildcard to turn any of your Spellcasters into a LIGHT attribute monster try not to spend it early.
2. Try to summon her before going for an Accesscode Talker so you can get more material for it.
Dotscaper
1. Try to discard it or bury it. Use One for One, Spirit Charmers, Foolish Burial or Fateful Adventure
2. You can turn it into a Relinquished Anima resummon it and go for DARK, EARTH, or LIGHT (with Artemis, the Magistus Moon Maiden) charmer right after.
Foolish Burial
1. Targets: Dotscaper, Water Enchantress of the Temple, Incredible Ecclesia, the Virtuous(if you fusion summoned). Also, Jigabyte if you have a Ranryu.
Dracoback, the Rideable Dragon
1. Targets: Sanwitch, Rite of Aramesir, Sky Striker Mecha - Hornet Drones
Selene, Queen of the Master Magicians
1. It's a quick effect. So hold on to your spell counters and quick-summon a Fairy Tail - Luna. Also lets you draw for Awakening of the Possessed on your opponent's turn.
2. Remember you need a spellcaster to get her out. You will probably get to her through Link-2 Charmers but the cards on the deck ensure you have enough spellcasters even if you don't steal with your charmer and have to go a different route.
Incredible Ecclesia, the Virtuous
1. Remember to get her back at EOT if you ditched your Thousand-Eyes Restrict or Sanwitch.
2. Another reason to go 2nd.
Sky Striker Mecha - Widow Anchor, Change of Heart, Mind Control, Monster Reborn
1. Sort of the bread and butter. They act as removal and net you a Link-2 charmer you can use to get the monster you stole from them back from their GY, which turns into Selene, Queen of the Master Magicians, etc...
Deckbuilding / Alternatives
Selene, Queen of the Master Magicians
1. Run two just because you can hold for a turn with a Fairy Tail - Luna
Grand Spiritual Art - Ichirin
1. If you run this, you may want to add Terraforming, Metaverse, and Secret Village of the Spellcasters.
2. Also, drop your charmers and add Familiar-Possessed - Wynn, so you enable discarding her for a Ranryu.
Sanwitch vs Kamionwizard
1. Sanwitch is dark and a spellcaster so you can pop it into Artemis, the Magistus Moon Maiden. It is probably better if you want to summon it with Selene, which won't probably happen.
2. Kamionwizard. You can get it in with either Ready Fusion or Instant Fusion.
The main deck familiar-possessed are interchangeable. They are in for Attribute coverage, but you can swap them out for whatever you need.
The side deck is just maybes, not a real sideboard.