You like big Towers? Then Evil Eye might be a deck for you. With the two new support cards we also get alot of new utility and raise the ceiling by alot.
The main objective of this deck is to slap a big Evil Eye boss ( Serziel, Watcher of the Evil Eye , Gorgon, Empress of the Evil Eyed or Zerrziel, Ruler of the Evil Eyed ) equipped with an Evil Eye of Selene on the field and reach a gamestate where you can recover 3 level 3 monsters from your GY each turn to access your large rank 3 toolbox. The two new Evil Eye additions from Photon Hypernova allow a rank 3 play for a monster negate and a search for an Evil Eye Spell/Trap card in addition to the old standard Evil Eye setup.
The gameplan should always revolve around getting Evil Eyes Unleashed into play and filling up your GY with Catoblepas, Familiar of the Evil Eye and the new monster Basiltrice, Familiar of the Evil Eye , aswell as Evil Eye of Gorgoneio for the additional search.
A standard turn 1 endboard would usually include a Serziel, Watcher of the Evil Eye , equipped with Evil Eye of Selene , an Evil Eye Retribution , searched by Evil Eye of Gorgoneio and a Number F0: Utopic Draco Future , with 2 Ghostrick Angel of Mischief as materials. Since there are many ways to get to Evil Eyes Unleashed through the core of the Evil Eye archetype and the only requirement to make a Number F0: Utopic Draco Future is 2 level 3s into Ghostrick Alucard , there is alot of space for non archetype cards, which are very neccesary in the current format.
The deck actually seems pretty stable and beats most other rogue decks. I have a solid winrate against Spright and Despia, I do struggle with the Labyrinth matchups but the deck can even snach a game or two off Kashtira.