Machina gearframe version of earthmachine. I feel this version is much better than the metalcruncher version, because it gives you the same tools as the cruncher version except with more options for felxibility and power. This version is just as good when playing thru hand traps but offers more powerful end boards and follow up.
This version can easily fit 12 - 15 handtraps/tech cards if you cut 1 forward and the revolving switchyard package and play 40-44 cards. I like having the switchyard and extra derricane bc it leads to more chances to end on lvl 10xyz and also regulus negate. When you draw a lvl 10 it also leads to getting regulus bc then you can search it with river stromer.
The deck is very complexed and has some of the most power when it comes to turn 3/ follow up plays, and board breaking. If you learn this deck inside out it can be an extremly powerful deck. It also currently not a target of any banlist threats.