https://youtu.be/AkW0nJX_BlU
Etymology
The word "
karakuri" means a "
mechanical device to tease, trick, or take a person by surprise". Like
Wind-Up toys, they could only move in a predetermined pattern - this is reflected by the cards' effects, as they do not have a choice about whether they attack or defend. Most of them have names that are made up of
Japanese numerals, often the Japanese
daiji or
Formal numbers are used. The first 2 numbers in their names when multiplied together get the last number, except for "
Karakuri Barrel mdl 96 "Shinkuro"". The readings of some of the "Karakuris'" names also have English meanings relating to their role (Ninja, Muso, etc). For example, "
Karakuri Ninja mdl 919 "Kuick"" can be pronounced as 'quick'. "
Karakuri Barrel mdl 96 "Shinkuro"" can be pronounced as 'Synchro', "
Karakuri Muso mdl 818 "Haipa"" can be pronounced as 'Hyper' and "
Karakuri Steel Shogun mdl 00X "Bureido"" can be pronounced as 'Blade'. Karakuri Synchros combined
ATK and
DEF equals 4500.