This deck is just a random mishmash of various things, that kinda-sorta work together. Let's go over the various things, then how they interact with eachother.
First is the Dogmatika Engine. This lets you mill a few cards, summon Despian Luluwalilith, search super poly, draw cards, pop cards, it just does everything. It's ridiculous. This deck doesn't need its extra deck too bad, so it's fine.
Next up, the Lair of Darkness package. It has Lilith, Lady of Lament, Ahrima, the Wicked Warden, and of course, Lair of Darkness. This lets you search traps from the deck, and tribute your opponents monsters during their turn. It also summons tokens, which no one likes.
Finally, the Predaplant Ophrys Scorpio engine. It searches Super Polymerization, as long as you don't draw Predaplant Darlingtonia Cobra. Neat.
So, how do they work together? LoD makes everything dark, and Predaplant Triphyoverutum uses three dark monsters. It makes Super Poly ridiculously good. We also have the Predaplant Ophrys Scorpio engine to search out Super Polymerization. These two work pretty well together. Now, how does Dogmatika fit into this?
Firstly, a lot of extra deck space is given out to the Dogmatika engine, so that we can make great use of it. Since we have so much spare space, we can run things like Granguignol the Dusk Dragon to summon Despian Luluwalilith, and Predaplant Chimerafflesia to search out Super Poly. This deck has a stupid amount of Super Poly searches.
The Dogmatika engine also gives negates. It can make Despian Luluwalilith, and it has Dogmatika Fleurdelis, the Knighted. This deck has a crap ton of interruptions when going first.
So, what about going second? This deck isn't completely screwed going second. If it's game 2/3 and you're going second, side out a few of the trap cards, since they aren't as useful going second. Going second, you of course want to ideally draw Super Polymerization. If you don't, and you can't search it, you're kinda screwed.
Not much more to say. Just draw Super Poly.