So, Eldlich I always loved since its inception, dogmatika too. I thought they could make a good synergy together so i thought, hey it could be my first hybrid deck here and one of the few I love. Time to analyze!
The deck, as mentioned before, is a hybrid featuring Eldlich and Dogmatika. I am going to have to do a lot of explaining so first things first the dogmatika part. Dogmatika focuses on making your opponents extra deck useless and sometimes at the cost of your own, meaning it is great against extra deck reliant decks like many combo decks and some control nowadays. Ecclessia is here because she is easy to summon + an add and a protection on her, definetely a 3-off. Fleur-de-lis is easy to summon in an optimal matchup and can negate a face up card making him a solid 2. Maximus is here to mill the opponents extra deck to stop their combos while giving you some advantage with options I will talk about later. Nadir is an easy add with no drawback for the deck so a definite 3. Nation is here for added protection, milling when it leaves and making your dogmatika monsters unbeatable in battle against the extra deck. Albaz is here to fuse into Titaniklad( or ******* if you will), essentially acting as a super poly. Punishment is here to destroy annoying beatsticks by tossing some fat bois from the extra deck.
Now the Eldlich part. Edlich is the center of the synergy so you want to run 3 at all times as he mostly wont be a brick in such a spell/trap heavy deck. Now the eldixirs:White Fate at 2 as it can be bricky if you havent already summoned or yeeted Eldlich in the GY. Black Awakening is great as it summons him from the Deck. Same goes for Scarlet Saguine as well. All the eldixirs let you set Golden Land Traps from the deck when you banish them from the GY. What are these you ask? Well to put it simply they are traps that when activated are summoned as monsters with their own stats and level. If you have Eldlich on the field they can activate their own individual effects when summoned. Conquistador pops a card making him a great 3. Huaquero banishes a card from the GY, useful to stop combos and handtraps but can be kinda bricky in situations when dont need to banish anything. Guardian makes a monsters attack 0, but it is useless against decks with unaffected monsters or spell and trap reliant ones. Can be good to get rid off an annoying beatstick.On a reverse situation, Golden Land Traps except the one I am going to mention now can banish themselves from the GY to set an Eldixir from the deck. Golden Land Forever! is your counter trap that can negate anything at the cost of Eldlich or one of the Golden Land Traps in their monster form. Finally Cursed El Dorlando is another way to add mainly Eldlich and has great synergy with him, as you can use his effect to pop it and trigger the floating effect of Dorlando.
The extra deck features Titaniklad, which you will be summoning with Albaz. N'tss for when it is yeeted from there to pop something on the field. Skull knight you can banish from the GY to pop a monster. These two are your primary targets for Maximus, Nation and anything that tosses them in the GY. Gangaridai and Superdimensional boi are great xyz to go into as a plan B with Eldich as material. The latter is a great target for the aforementioned punishment as it has a 5000 atk chonk.
This is the deck! I hope you like it! Now go out there and show em that the Heavens and the Golden Land ain't gonna ignore any corruption and sin!