The whole idea of this deck is to Go all in or all out using mainly your traps. You want to pay life points, and you don't want your opponent to touch you at all.
Your starters for this deck are weird. You have
Dinomorphia Theriza, who grabs any Dinomorphia trap from deck, mainly
Dinomorphia Domain. However you can also grab
Dinomorphia Brute as a great secondary option if you already have domain.
Another card that is solid for this is
Lord of the Heavenly Prison, with any other
trap card he can safely grab your domain from deck. He is also extremely handy for keeping all of your other traps safe, especially the ones you want to keep like
Solemn Judgement and
Skill Drain.
Also it is important to note, that opening Skill Drain is just the best card, since most decks heavily rely on their smaller cards to do alot of movement to get into the bigger cards, Your most easily accessed cards are either 3000, or the main fusion you will be using Dinomorphia Kentregina with a whopping 4000 atk, not many things are gonna climb over her. She also floats which is amazing.
Your main Deck Dinomorphia monsters float into each other by banishing a trap which is still amazing, because you can utilize them to keep you alive. A simple strategy is to always banish your "Card effect Protection" traps if you do not have generic random traps in grave to use as cost for them.
Your best Named Traps in the deck are
Dinomorphia Brute,
Dinomorphia Domain, and
Dinomorphia Reversion.
Reversion is an amazing card as it can copy any Counter trap, i.e. Solemn Judgement and you essentially have to Summon Negates, and that is Super strong against most decks. Domain is a solid fusion from deck that, in this deck, has no real cost, and no restriction. Brute is your solid 1 for 1 removal that lets your dinos float
Here is a basic reaction example for when you have a simple game state and not the "Best" hand.
You have a Set Brute, a
Dinomorphia Diplos, and a Theriza in GY. Your opponent Normal Summons Prank-Kids Fansies. You can get rid of their first summon by using Brute to pop both diplos and fansies. Use the diplos in GY, banish the Brute, summon the theriza, use her effect, and grab a domain from deck. This does not include the other 3 possible cards you had in a starting hand.
Lord of the Heavenly Prison + Solemn Judgement = can grab you any important trap, mostly domain from deck and if you already have domain, easily just grab any random solemn or Dinomorphia Alert for Follow up plays. Alert can help you recover your dead fusions or back both of your level 4's you used for fusions, and then you can XYZ into and Evolz monster and now you either have a negate or if you decide to attack, make Divine Arsenal AA-ZEUS Sky Thunder.
Remember in this deck, its High Risk and High Reward. Imagine beating your opponent with 32 Lifepoints left. That's a funny feeling. Have fun paying for others pain.
(Edit: I couldn't figure out how to turn of some of the Hyperlinks for the large paragraphs, bugged out or I messed up, dunno.)