Join the Domain Format discord server for information on rules and deckbuilding: https://discord.gg/jGkRCJkt3d
Behold, the alien menace coming to destroy your friendgroup! The Xenovaders want to be banished face-down to enable their gameplan, with our deck master, Xenovader△ of Emptiness Gehenna adding back their monsters, but randomly banishing the top of your deck when you can only have 9 Xenovader cards (thanks to the singleton rule) makes it much harder to get your engine going. That's why we've got several ways of banishing the exact monsters we need, like Different Dimension Capsule, Gift Exchange and especially Small World! But if we really want to go gambling, we have many ways of searching Gizmek Orochi, the Serpentron Sky Slasher to banish the top 8 cards of our deck basically every turn (Since we can use it as material for I:P Masquerena and summon it on the opponents' turns), single handedly enabling our Xenovader plays by itself. The Orcust engine is mostly there to search Orochi with either Orcust Knightmare or Orcust Crescendo, but it's also just generally good at controlling the duel and gving us some sweet card advantage. The deck's wincondition is to keep Emptiness Devouring Xenovader△ Jahannam on the field with 40 or more face-down banished cards, locking our opponents out of drawing for turn, while adding us a card from the face-down banishment on each of their End Phases. Once we have 0 cards left in Deck, Xenovader△ Territory - Valvols shuts down our opponents' ability to stop our plays, and Xenovader△ Judgment helps us deal lethal damage by attacking over 0 ATK monsters, and we can summon Topologic Zeroboros, who gains 200 ATK for each banished card, so taking our enemies down is as easy as it is satisfying... >:3