Cyberdarks, Dragoon and Buster Sword
Deck Primer
Yeah everyone hates Dragoon, but this is simply the best deck I can make with Cyberdarks right now. I wanted to make a Cybernetic Horizon-less build because that card kills the deck with its Extra Deck lock into Machines (seriously Konami what's the point of stopping Cyberdarks from accessing Verte Anaconda and Buster Whelp?? And you didn't even release a good Link or fusion spell to make up for it. I hate you). It's a simple build really, similar decks already exist, I just swapped handtraps for extenders. It's still not rogue tier but is better than what Konami calls 'Cyber Style', in my opinion.
*This deck has lots of starters and extenders and can actually play through interruptions, except Droll & Lock, Dimensional Shifter and Nibiru. But depending on your hand you should be able to make Dragoon anyway, as opposite to the "Cyber Style" build which just dies.
*Dragoon is sadly not only way better than Cyberdarkness and Dark End, but also easily accessible so there is no point in not using it -- best win condition of the deck. What does Dragoon gain from protecting Cyberdarks? Well for starters, the buster lock completely invalidates Super Polymerization. And the resource recycling game pretty much guarantees Dragoon will always have something to discard. Plus Cyberdarks add lots of destruction removal so it's not like they do nothing
*The second win condition is the Cyberdark themselves equipped with Dragon Buster Destruction Sword. Try to equip it with Cyberdark Invasion rather than with the effect of the Cyberdark itself; this way, the little dragon will stay equipped even if Keel, Edge and Horn get their effects negated. Even without Dragon Buster, the Cyberdark trio can hold their own with Invasion and Inferno support
*Magicians' Souls lets you draw into your extenders to make Link plays and is a prime Link material itself. It can also fix your hand in a pitch. Send the equips to gain easy card advantage over your opponent. Shuffle REF back in the deck with Illusion of Chaos.
*Add Revsystem with Core when your starting hand lacks extenders.
*Ningirsu The Wold Chalice Warrior should be put over Fossil Warrior Skull Knight to out some troublesome cards but eh, I never needed it so far. BLS + Pegasus + Megafleet should be enough.
*This deck has lots of starters and extenders and can actually play through interruptions, except Droll & Lock, Dimensional Shifter and Nibiru. But depending on your hand you should be able to make Dragoon anyway, as opposite to the "Cyber Style" build which just dies.
*Dragoon is sadly not only way better than Cyberdarkness and Dark End, but also easily accessible so there is no point in not using it -- best win condition of the deck. What does Dragoon gain from protecting Cyberdarks? Well for starters, the buster lock completely invalidates Super Polymerization. And the resource recycling game pretty much guarantees Dragoon will always have something to discard. Plus Cyberdarks add lots of destruction removal so it's not like they do nothing
*The second win condition is the Cyberdark themselves equipped with Dragon Buster Destruction Sword. Try to equip it with Cyberdark Invasion rather than with the effect of the Cyberdark itself; this way, the little dragon will stay equipped even if Keel, Edge and Horn get their effects negated. Even without Dragon Buster, the Cyberdark trio can hold their own with Invasion and Inferno support
*Magicians' Souls lets you draw into your extenders to make Link plays and is a prime Link material itself. It can also fix your hand in a pitch. Send the equips to gain easy card advantage over your opponent. Shuffle REF back in the deck with Illusion of Chaos.
*Add Revsystem with Core when your starting hand lacks extenders.
*Ningirsu The Wold Chalice Warrior should be put over Fossil Warrior Skull Knight to out some troublesome cards but eh, I never needed it so far. BLS + Pegasus + Megafleet should be enough.
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