Cyber dragon/Pair-A-Dice Smasher deck
Introduction
At this moment cyber dragon is really a good rogue deck, you have so many options against many situation, especially with the new orcust version that you can see everywhere. But here, this is not another orcust version, it's not because mine is better, it's because i want to show other viable option with cyber dragon.
I will not speak about all combo in this deck, but I will give you some tricks. And I will explain why i play this or that card.
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About the deck
First of all let me talk about
Number 67 Pair-a-Dice Smasher. This card is an "hight risk great reward" monster. Indeed its first effect are very similar to
azathot. You and your opponent will roll two dices and the bigger one will cannot activate monster effect and attack.
To help you to win this roll, you can activate its second effect. This effect will change one roll of your opponent to 7.
You can notice that if you do the same result than your opponent the effect of the number 67 will not be applied. What's more, the player who takes the negative effect cannot activate monster effect in the field of course, but in the graveyard and his hand too.
For your information I made some math to calculate if this card is really worth or not. If you consider that if you roll the same result than your opponent is also a bad situation like if you lose the roll. You have around 17.443% of chance to be in a bad situation.
Most of the time if you lose the roll you will lose the game, it's a fact, but with
Cybernetic Overflow you can maybe survive and come back. If you win the roll you can be sure that you will see your opponent tears appear (except sky striker deck).
After that let me explain why i play
Galaxy-Eyes Sol Flare Dragon. There is one main reason, to remove Number 67 after blocking the opponent and to add a
Galaxy Soldier from the grave to your hand.
You can notice in my side deck that i play
Electromagnetic Turtle. This card can save your life against strong OTK deck like Crusadia or other deck very OTK oriented. You can send Electromagnetic Turtle from the deck to the grave with
Chimeratech Rampage Dragon second effect, or you can use it for the
Galaxy Soldier summon
So that's all i can tell about this deck, for the other card is more usual
If you have some question or comment about this deck, don't hesitate to tell me.
Thanks for your reading