I have been ignoring PK for years, but after trying them out I really liked, probably because of their good swarm and attacking ability as well as control potential.
The deck's playstyle is focused around setting up the field with negates (primarly with Fog Blade), preventing opponent from activating effects and then on your next turn use Sword and Bardiche to clean as much as possible from opponents field and end it with either field full of 2000+ ATK monsters or over 9000 ATK Arc XYZ Dragon.
I tested this deck in many duels until I put together the right cards that made it work and then tested it in another 20 duels.
Win rate is 85% (17/20) what is pretty good in in opinion.
(First duel I lost was againts Altergeist who went first so it was already over, the other 2 were because of brick hands)
In 11 duels I played first and won 9 of those (1 of those was brick hand).
In other 9 I played second and won 8 of those.
It is clear that you have good chances of winning no matter if you go first or second, but I think going first gives you maybe 10% more chance of winning since you can set up your field.
I had 4 OTKs (20%) during testing and only 2 brick hands (10%).
Draw power is a total 0, but there are enough search effects that I don't think they are needed.
Twin Twisters are there to get rid of annoying or set spells/traps and to get some monsters in GY for future combos.
Accesscode is a second option for boss monster and Apollosa is there for extra negates.
Dante is good for getting resources, Leviar is for getting one more monster to the field for combos or summoning, Nightmare is nice since it can set up to 2 opponent's monsters when they are summoned.
The main play is getting Bardiche to the field, set 1-2 Fog Blades, Artifact Scythe and Impermanence and then bring out XYZ and prepare for future plays.
Now for those who think Tour Guide doesn't belong here's a simple 1 card combo to set up 2 monster negates or 1 negate+1 destruction (and there's chance you'll get at least 1 more negate with other cards from the hands)
NS (normal summon) Tour Guide
SS (special summon) Cir (recomanded for opening plays) or Graff (recomanded for later plays)
SS Cherubini
Trigger Cir effect and SS either Scarm or Farfa or Graff to revive them from GY
Send either Cloak or Scales to HY with Cherubini effect
SS Bardiche
If you used Scarm use it to seatch any BA or Tour Guide at EP or if you used Farfa banish opponent's monster until EP (recomanded for finishing plays)
Use Bardiche to send either Cloak or Scales to GY (depanding on what you sent with Cherubini) and then set either Fog Blade or PK RUM Force
Banish Cloak and search Greaves
Use Scales' effect to SS it from GY and then use Greaves' effect to SP it from hand (keep it at lvl 3)
Use Scales to discard and send Boots to GY
Banish Boots to search either Fog Blade or PK RUM Force and set the card
SS Sword with Scales and Greaves (SS it next to Bradiche's link only if there's a card on opponent's field)
If opponent has a monster use Sword to kamize it and then revive Greaves and Scales and summon either R4 XYZ
If you want to destroy another opponent's monster SS Raider's Knight, use it's effect to SS 2nd Sword and repeat the play
On opponent's turn you can use RUM Force to SS either Raider's Knight or any XYZ Dragon to trigger Bardiche's effect and destroy another opponent's card or destroy Scythe if you have it set to lock opponent's ED
There are couple more smaller combos which you'll easly learn by playing the deck (like how to get Arc Dragon over 10K ATK)
EDIT: I noticed I uploaded a version with Droplet, Belle and Bringandine. I used multiple decks and kept them all to compare them later. I meant to upload the deck with Artifact Scythe x2 and Artifact Sanctum x2.
That's it from me, I hope you'll enjoy the deck and check my other decks (except Speedroid and Shianui/Mayaksshi deck, those need to be updated).