Alright, so if you don't know what these decks do, Prisco on YouTube has some great examples. Effectively, if you can summon 1 rank 4 + an extender, you have a board with 3-4 effect negates, 1 omni negate, 0-1 spell/trap negates, and 2 disruptions. It's gross, and super fun.
But, these builds struggle against any sort of interruption of your normal summon (ideally, this is regulator). That's why we run the gamma engine and called by. Is that enough to keep up with today's metagame? Absolutely not.
So, how to fix this? Take some inspiration from D/D/Ds and pendulum summon you some dark monsters to victory. We keep the deck super slim, running 4 spells and traps (all except 1 is searchable, how's that for consistency?). We also run Danger! Mothman to help unbrick your raider's wing/bezel ship, and Armageddon knight to dump one of those two after a pendulum summon (or normal + raider's wing). Even better, we have Curtain Raiser as a free special summon that can also be pendulum scaled with Supreme King Gate
When going second, they're probably going to s/t removal, so just get rid of the pendulums for some board breakers (which can include Forbidden Droplet/Lightning Storm, if you pay that much for cardboard). As an added bonus, D.D. crow is another dark winged beast, in addition to helping with scythe locks, this deck's worst enemy.
In the extra deck, the high level raidraptors can easily be subbed for abyss dweller/tornado dragon. Lambda can also be subbed for Omega, but searchable gamma is very nice.
This is budget AF, is super fun to play, and has great thematics behind its cards. Give it a spin.