The Clear archetype (from the Anime, used by Yusuke Fujiwara) Deck concept is about crippling the opponent with “Clear World” depending on which Attributed monster they control on the field, also having cards to change the monster's attributes. Clear monsters on the other hand let you bypass all the detrimental effects leaving the opponent to suffer all the negative effects. Although only 2 cards were ever printed on the archetype in the TCG/OCG, I was able to build this deck revolving around its concept about Attributes with another archetype which is.. Shaddolls! They work surprisingly well with each other, maybe not top tier, but it is usable and fun. It's probably the closest thing that you'll ever get to be playing the Anime version of this deck until support cards come out. Your main focus is to have your Field Spell Clear World & go into your Aces, using "Shaddoll Fusion" summoning "El Shaddoll Winda" (sending a Shaddoll monster and "Clear Vice Dragon" to the GY since it is a DARK monster) which will restrict Special Summons and either Special or Tribute Summon CVD while Clear World is keeping you and your monsters safe by battle. Winda provides a great field presence with its own immunity to destruction effects, but not without its low stats keeping it in check. So it may have a hard time attacking, being attacked or doing a lot of dmg, that is why you have CVD, they make a great duo partner with each other, Clear Vice Dragon may look weak, but here's the thing, all of its effect are continuous & do not start a chain, it has its own Unique protection effect of destruction (which is not a cost by the way) and it does all the battling for Winda beating over your opponent's Beefy High ATK Boss monsters, when You Attack it gains Double the ATK of that monster (During Dmg Calculation Only). It can beat almost any monster by battling such as; "Number S39: Utopia the Lightning", "Crystal Wing Synchro Dragon", "Mekk-Knight Crusadia Avramax", "Raidraptor Ultimate Falcon", "Black Wing Full Armored Master", and etc.. A pretty neat monster althought, it's not OP and is still vulnarble, but it gets the job done when needed. Using the Trap card DNA Transplant with your Field Spell or Super Poly are great going for the DARK Attribute since it has more of a field presence than the other attributes, although yes you won't be able to Attack, that is why it is important to bring out CVD as SOON as possible since You as the player are "Unnaffected by the effects of Clear World" OR you can just set another Clear World to avoid the detrimental effects in your turn then activate it once again when you're done battling (A alternative win condition could also be done with the Trap card DNA Transplant by declaring the FIRE Attribute, If it comes down to finishing off your opponent when you can't Attack for game just simply burn them for 1000 Dmg, only activate it During your opponent's End Phase for Clear World to trigger the element of surprise on them). Using the Spell card "Super Polymerization", can also help remove almost any of your opponents problematic monsters along the way. For duels going up against a pure DARK Attributed monsters, you may side deck DNA for more useful cards that you may need for the duel, they'll be bricks because you'll be going for the DARK Attribute 99% of the time anyways for those non DARK decks. If you liked the Deck Profile, Please leave a Like & Comment. Also check out my Youtube video that I posted of this deck down below! You may also feel free to add me on Discord if you have any questions, NEXUS#6644