Chaos Danger Shaddoll Thunder Assault Rokket (Trinity Sep19)
Deck Primer
A simple and straightforward deck aiming to put pressure on slower controls decks. Using 6 different archtypes, your aim is to fuel the graveyard using Thunder Dragon and Shaddoll (while still gaining momentum with cards like Shaddoll Fusion and El Shaddoll Construct) to summon your big Chaos Boss Monsters (Chaos Dragon Levianeer, Black Luster Soldier - Envoy of the Beginning, and Thunder Dragonduo). This deck also puts 4 of it's 6 trinities in extra copies of Emergency Teleport and One for One to more easily turbo out Psi-Reflector which is a 1 card Beelze of the Diabolic Dragons, which serves to counter decks that don't have troubles with high ATK monsters but do however have troubles with non-destruction removal and also giving you access to Stardust Dragon/Assault Mode which is generally safer as a turn 1 option going in blind. Supplementary archtypes of Rokket and Danger! are also effective in either giving you another means to reach Beelze or at the very least work through bricky hands. Additional engines starters of Keeper of Draconic Magic, Omni Dragon Brotaur, Instant Fusion and Future Fusion have also proven successful. (NOTE: It's really fun to Future Fusion revealing Borreload Furious Dragon and sending Absorouter Dragon and Brotaur, giving you Rokket Synchron which is a 1 card Beelze and Brotaur for comeback, adding Levianeer on summon.)
Positives:
-Really hard to stop when the advantage game starts going. It's heartbreaking when your opponent goes -2 to out Beelze and you drop BLS and Levianeer in the next turn.
-You generally can't OTK but you can prey on weaker boards with ease. Summon Baobaboon pass was never so sweet to see.
-It's fun. Quite a subjective point but each time you draw a new hand it seems you are playing a different deck.
Negatives:
-Boy is it bricky. You are gonna open Assault Beast, Assault Mode Activate and Stardust Dragon Dragon/Assault Mode a lot more than you'd expect in a 60 card deck. Plus there are quite a few hands that don't have synergy, Shaddolls without Fusion, Rokkets without Absrouter. Thankfully Danger! and Thunder Dragonhawk help you hand sculpt a bit.
-It cannot beat disruption most often than not. It's really hard to deal with trap disruption if you go second. As much as this deck pressures things like Traptrix Altergeist it can't deal with Traptrix Sera and 4 sets most often than not. It's a roll of the die scenario.
-Really weak to non-destruction removal. Sitting on Beelze is fine but a simple Kozmojo or Thousand-Eyes Restrict can make your game plan go down the drain.
Trinities:
-1 Additional copies of One for One
-1 Additional copies of One for One
-1 Additional copies of Emergency Teleport
-1 Additional copies of Emergency Teleport
-1 Co-Forbidden pair of Shaddoll Fusion and Danger! Bigfoot
-1 Co-Forbidden pair of Black Luster Soldier - Envoy of the Beginning and Chaos Dragon Levianeer
Positives:
-Really hard to stop when the advantage game starts going. It's heartbreaking when your opponent goes -2 to out Beelze and you drop BLS and Levianeer in the next turn.
-You generally can't OTK but you can prey on weaker boards with ease. Summon Baobaboon pass was never so sweet to see.
-It's fun. Quite a subjective point but each time you draw a new hand it seems you are playing a different deck.
Negatives:
-Boy is it bricky. You are gonna open Assault Beast, Assault Mode Activate and Stardust Dragon Dragon/Assault Mode a lot more than you'd expect in a 60 card deck. Plus there are quite a few hands that don't have synergy, Shaddolls without Fusion, Rokkets without Absrouter. Thankfully Danger! and Thunder Dragonhawk help you hand sculpt a bit.
-It cannot beat disruption most often than not. It's really hard to deal with trap disruption if you go second. As much as this deck pressures things like Traptrix Altergeist it can't deal with Traptrix Sera and 4 sets most often than not. It's a roll of the die scenario.
-Really weak to non-destruction removal. Sitting on Beelze is fine but a simple Kozmojo or Thousand-Eyes Restrict can make your game plan go down the drain.
Trinities:
-1 Additional copies of One for One
-1 Additional copies of One for One
-1 Additional copies of Emergency Teleport
-1 Additional copies of Emergency Teleport
-1 Co-Forbidden pair of Shaddoll Fusion and Danger! Bigfoot
-1 Co-Forbidden pair of Black Luster Soldier - Envoy of the Beginning and Chaos Dragon Levianeer
Other Decks on ygoprodeck.com
Login to join the YGOPRODeck discussion!
0 reactions
Cool
0
Funny
0
Angry
0
Sad
0
Comments
Test Hand
Opening Hand
Red: 1st Card Draw
Shuffled using Fisher Yates algorithm
Delete Deck
Are you sure you wish to delete this deck? Once a deck is deleted, it cannot be
retrieved.
Master Duel Cost Breakdown
Export Deck
Export to Image
Export to List
Export to Tabletop Simulator
Export Deck to Master Duel/Neuron
You can export your deck directly from YGOPRODeck to Yu-Gi-Oh! Master Duel or Neuron using our Web Browser extension!
Simply install the extension, and click the button below to export your deck to Master Duel or Neuron! It will bring you to the Official Konami Database. Once there, you can edit a deck and hit the "Import clipboard and save" button!
Price Deck from
Total Estimated Deck Price:
This tool attempts to find the lowest Market Price for each card on .
Card | Qty | Price ea | Card Set |
---|
Prices not found for the following cards:
Download Deck images
This will download all images used in this deck and zip them up for you. This is done on your computer and could take a minute or so to complete so please do not close the page.