Casual Dragonmaids 2020
Deck Primer
Haven't made a deck in a hot minute, but here we go again. Plus sides to getting high as all hell? Fuel to making bad yu-gi-oh decks. My personal drug addiction aside, we have a new deck here; Dragonmaids with a Invoked engine. I adore Dragonmaids, but personally, I found that they're not super powerful on their own. To supplement this, I included a Invoked engine, which is great for spamming out multiple fusions to help the Dragonmaids. It also mashes quite well with the Dragonmaids, as the Dragonmaids have an array of attributes. Now, onto the guide.
You'll want to get a low level Dragonmaid out to activate their effect, whether it be searching or sending a card to the GY. Your goal should be to turbo out House as fast as possible, then use the engine pieces for Invoked to get out whatever you can, based off of what's on hand. Then go into the battle phase, and bounce the low level Dragonmaids back to the hand for stronger ones from the hand or GY.
Deck list explanation.
We have the core dragonmaid cards, with the usual shit. For the humanoid forms, 3 kitchen, 3 chamber, 3 parlor, and 1 nurse. Kitchen is great for searching cards, Chamber is great for searching the fusion spell, Chamber is great for GY set up, and Nurse is good for late game revival to go into combos. We also have all of their dragon forms, which can be used to go into during the battle phase. We have their fusion spell, to get out House as fast as possible, Send-off to special out monsters, Tidying for removal, and the other trap I forget the name of for searching. We also have House in the extra deck, and then Sheou, House's dragon form. You'll want to get out House, use her for a little bit to get off her effects for removal, and then fuse into Sheou.
Invoked Engine
The invoked engine carries 3 Aleister as a main core of it, for fusion material, Invokation is their fusion spell, and Magical Meltdown for searching Aleister. In the extra deck, we have lots of their fusion monsters, all of which are choices you can make based off of the attributes you have on hand and the attributes you have.
As always, any suggestion or advice is appreciated. Have a good day. (Also, i know y'all prob don't care, but I got a GF! It's housewife time)
You'll want to get a low level Dragonmaid out to activate their effect, whether it be searching or sending a card to the GY. Your goal should be to turbo out House as fast as possible, then use the engine pieces for Invoked to get out whatever you can, based off of what's on hand. Then go into the battle phase, and bounce the low level Dragonmaids back to the hand for stronger ones from the hand or GY.
Deck list explanation.
We have the core dragonmaid cards, with the usual shit. For the humanoid forms, 3 kitchen, 3 chamber, 3 parlor, and 1 nurse. Kitchen is great for searching cards, Chamber is great for searching the fusion spell, Chamber is great for GY set up, and Nurse is good for late game revival to go into combos. We also have all of their dragon forms, which can be used to go into during the battle phase. We have their fusion spell, to get out House as fast as possible, Send-off to special out monsters, Tidying for removal, and the other trap I forget the name of for searching. We also have House in the extra deck, and then Sheou, House's dragon form. You'll want to get out House, use her for a little bit to get off her effects for removal, and then fuse into Sheou.
Invoked Engine
The invoked engine carries 3 Aleister as a main core of it, for fusion material, Invokation is their fusion spell, and Magical Meltdown for searching Aleister. In the extra deck, we have lots of their fusion monsters, all of which are choices you can make based off of the attributes you have on hand and the attributes you have.
As always, any suggestion or advice is appreciated. Have a good day. (Also, i know y'all prob don't care, but I got a GF! It's housewife time)
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