Ok so this has been attempted a FEW times off and on, but the versions I've seen of this have been either too sacky or just relatively tame. This attempts to fix that with a more proactive build.
So this is Cannon Soldier burn.....but it's got a Chaos Control build in it for a few reasons. For one, Scapegoat is the MVP of the deck: it's 2000 damage with a single card and monster. You need ways to recycle it, so Magician of Faith is perfect for that role and helps consistency, draw power...basically everything. I use Toon Soldier because you can mill it out with Toon Table to turn this into a 36 card deck if RNG is in your favour. Not really a reason to use the regular one aside from the attacking restriction....who cares about that though?
Second, Chaos Control builds well for keeping the pace of the game in your favour. Tomato/Sangan/Assailent all act as great additions that keep to the theme of making this deck very snappy and searches out your plays wherever far faster. Tsukuyomi is iconic in this kind of deck because it lets you reuse the flip effects, either for additional destruction, burning, or getting your plays back. Black Luster is very useful as a alt-win condition and/or easy removal. Koala is a cool dude and the easiest big damage card in the whole deck pretty much, plus Chaos fodder so no worries either way.
Third is the meta mind-game that goes into a deck like this. The opponent expects burn....you throw Chaos at them. Vice versa as well. It plays them for a loop and makes side-decking a lot harder given you are trying to counter two popular builds as opposed to one.
Alongside all of this we use the usual stall cards to keep the opponent's removal busy or do additional damage like with Wave-Motion. Thanks to the power of janky old technicalities Soul Exchange can be used as cost for Cannon Soldier's effect, letting you get essentially a Kaiju-lite removal + burn damage with ease on whatever you want.
Side deck is a mix of going into actual Goat Control plays to throw the opponent off (not to mention it benefits you anyway given Thousand can stall as well until you get rid of it) going into Panda Burn to do more aggressive plays or simple and reliable counters to popular builds. Dustshoot is good for monster-heavy decks and Desert Sunlight protects your plays from someone throwing more Noblemen at you. Using this right, it's pretty reliable at what it does here.