Buster Blader Dragon Link renewed! After actually playing it for a little while, I've added and taken away things and this is my current list. This is legal in TCG too, which is why I like this deck so much and plan to actually purchase it.
➥ Monsters:
• 3× Buster Whelp: Whelp searches Prologue, which starts your Buster Blader fusion play. Its also just good material for Striker Dragon, so you don't have to pop Striker to return the Rokket to hand.
• 1× Dragon Buster Destruction Sword: Your extra deck lock that gets equipped to Buster Blader by Buster Dragon. You can send this to the GY by any way you want, whether it be by discarding, link material, foolish burial, dragon ravine or whatever. It's also nice to have a level 1 tuner that can summon itself, as on your turn after equipping it you can use it and the Buster Dragon to go into Hot Red Dragon Archfiend Abyss for a negate.
• Rokket Synchron: Just a good one-of, a solid normal summon and is also just another name for Boot Sector and Rokket Tracer.
• 2× Ash Blossom & Joyous Spring: It's Ash, why wouldn't you run it?
• 1× White Dragon Wyverburster and 1× Black Dragon Collapserpent: Solid self-summons that search eachother and are targets for Chaos Space.
• 1× Rokket Recharger and 1× Silverrokket Dragon: Just good level 4's and once again just more names for Tracer and Boot Sector.
• 3× Rokket Tracer: The best Rokket in the deck. Targets a card to pop to summon another Rokket from deck, and is a level 4 tuner to allow for easy level 8 Synchros.
• 1× Starliege Seyfert: I run just 1 Seyfert for space reasons, and I just search for Collapserpent. The GY effect is also really useful for when you want something like Borreload or Chaos Ruler back in the ED.
• 1× Fallen of Albaz: This is your Hieratic summon target to go into Sprind.
• 2× Buster Blader the Destruction Swordsman: Buster Blader himself. I use the retrain because he has a better effect than the original, and I don't use Buster Whelps effect to summon it from the hand or Destruction Swordsman Fusion for the Super-Poly type effect.
• 1× Absorouter Dragon: It can special summon itself and has a great GY effect, not much else to say. Searches for your combo pieces, and is your main Foolish or Dragon Ravine target.
• 2× Noctovision Dragon: Another card with a really easy Special Summon, and goes +1 when sent to the GY for link material, which is just amazing. It can also protect your traps with it's first effect, but that doesn't come up very often.
• 1× Chaos Dragon Levianeer: A free pop-2 on summon, and also a big body on the field. It's also searchable through Chaos Space, which is nice.
➥ Spells & Traps
• 2× Chaos Space: This is mainly to search for Wyverburster or Collapserpent, but can also search for Levianeer if you want. The GY effect is also really nice. It applies to Extra Deck monsters too, as they can't be Normal Summoned/Set, so you don't need Wyverburster/Collapserpent banished for it to work.
• 1× Foolish Burial: This is to send Absorouter or Dragon Buster, whichever you want. It lets you skip a whole step in the combo process.
• 1× Dragon Ravine: Searchable through Romulus and can send Absorouter or Dragon Buster by discarding 1. The discard cost is also helpful sometimes, as you can send Memories if you hard drew it, or Absorouter / Dragon Buster if you drew those too.
• 1× Boot Sector Launch: Searchable through Striker Dragon and can put Rokkets on the field for free. Pretty self explanatory.
• 3× Quick Launch: A free summon from the Deck and it's not even once per turn. Insanely good as you can summon literally anything you need.
• 1× Called By The Grave: Just nice to have, can stop some handtraps or other plays if you banish the right card.
• 2× Destruction Sword Memories: This is to be sent by Prologue for it's GY effect to banish Fusion materials for the Buster Blader fusion.
• 3× Prologue Of The Destruction Swordsman: This 1 trap allows for a 2-turn monster lockdown. Send Memories and Buster Blader to grave, chain Memories and summon both the Buster Blader fusion and Buster Dragon to change all enemy monsters to Dragons.
• 2× Trap Trick: These serve as extra copies of either Prologue or Red Reign. That's about it
• Red Reign: A great field wipe that also protects your remaining monsters. It also comes back from the GY really easily, so it's constantly accessible. You can run Destruction Sword Flash instead of this if you want, but I prefer Red Reign because it's applicable more often, protects your monsters and comes back to your hand from the GY should a Dark Dragon be Sunchro Summoned (literally any Synchro in this deck).
➥ Extra Deck:
• 2× Buster Blader, the Dragon Destroyer Swordsman: Your main man, he locks down all Dragons, does piercing, and can easily reach super high ATK.
• 1× Sprind, the Irondash Dragon: your Albaz target after summoning him via Hieratic. Bounce 1 with Hieratic, yoink the other with Albaz to go into Sprind.
• 2× Busted Dragon: This card lets you lock down any opponent field even if they're not dragons, by forcing them into becoming dragons. It also equips Dragon Buster from grave to lock your opponents ED.
• 1× Borreload Savage Dragon: Pretty simple, the best generic Synchro in the game with a once per turn omni-negate and easy access to Link monsters in grave.
• 1× Chaos Ruler, the Chaotic Magical Dragon: Mills and searches for extending potential on summon, and can come back from GY by banishing a Light and a Dark. Just a really solid level 8 to go into.
• 1× Hot Red Dragon Archfiend Abyss: Once again just another really easy to access monster with a negate. It can also summon a tuner from grave after damaging your opponent, which can come up fairly often.
• 1× Guardragon Pisty: Sometimes useful, but you can cut it if you really want. Not really necessary but I have found I've needed it in very specific situations.
• 1× Striker Dragon: Searches for Boot Sector and can add a Rokket from grave to hand by popping itself. Pretty simple and really good.
• Hieratic Seal of the Heavenly Spheres: like a better version of Knightmare Unicorn. Bounces one and can summon Albaz from deck for another yoink.
• 1× Dragunity Knight - Romulus: Searches Dragon Ravine on summon, and its second effect can come up every once in a while. Once again pretty simple
• 1× Quadborrel Dragon: This is for when you don't have the best hand or misplay. 1 Rokket Tracer can become a 2-negate Borreload Savage because of this card. And once again the discard cost is kinda nice sometimes.
• 1× Protector Whelp of the Destruction Swordsman: It can help sometimes when you misplay because its materials are generic, but it also serves as a way to garuntee Dragon Buster or Memories is in the GY.
• 1× Borrelsword Dragon: I like it more than Accesscode, and it fits the Rokket theme as it's in-archetype, plus it's got really good OTK potential.
Its a lot, but it's a deck with a LOT of tiny moving parts you need to keep track of, but it's very very fun regardless.
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