Origin
Fusion of Fire
Fusion
Rise of the Salamangreat
Ritual
Salamangreat Circle
Circle
Salamangreat Claw
Claw
Salamangreat Gift
Gift
Salamangreat Rage
Rage
Salamangreat Recurrence
Recurrence
Salamangreat Roar
Roar
Salamangreat Sanctuary
Sanctuary
Will of the Salamangreat
Will
Playing style
The "Salmangreat" monsters have various effects related to battle and
GY recursion. A common theme among many of their monsters is they work best when with another monster of the same name. The most simple and powerful example is "
Salamangreat Gazelle" who sends any "Salamangreat" card from the Deck to the GY, and can also Special Summon itself from the hand if a "Salamangreat" monster is sent to the GY. Many of the archetype's effects also involve shuffling cards from the GY into the Deck and discarding cards, so manipulation of the GY successfully gives the Deck a lot of potential.
A key part of the Deck's combos is "
Salamangreat Sanctuary", which allows the player to use a "Salamangreat" with the same name as a monster being Link Summoned as the entire material. As with the lesser monsters, the boss monsters get stronger when Summoned using a monster with the same name, making "Sanctuary" the quickest and easiest way to open up the full potential of the Deck's Link monsters. It can be searched by "Salamangreat Balelynx" to increase consistency.
The main win condition of many builds is to set up a "
Salamangreat Violet Chimera" Summoned using another copy of itself, which basically guarantees an
OTK if all its effects resolve. The other Extra Deck monsters are dedicated to supporting this strategy, or for supporting the Deck's recursion/battle effects. The Deck's Ritual Monster "
Salamangreat Emerald Eagle" provides a finisher/alternate attacker that can clear all the opponent's Special Summoned monsters if Ritual Summoned using an "Emerald Eagle" the player controls, and can sacrifice unneeded Link Monsters to get over tough monsters while inflicting heavy
Burn damage.
As any modern Deck must, the Spell/Trap lineup of the Deck also has a heavy control element. "
Salamangreat Roar" is a powerful
Counter Trap Card that can negate any monster effect or Spell/Trap card while you control a "Salamangreat" Link Monster, that can Set itself from the GY when a "Salamangreat" is self-Link Summoned at the cost of banishing itself when it leaves the field. It can also be recovered by "
Salamangreat Sunlight Wolf", who can also play a key role in grabbing "
Fusion of Fire" or other key Spell/Trap cards. Many of these get stronger when a self-Summoned Salamangreat Link Monster is present, so maintaining and protecting a powerful monster like "
Salamangreat Heatleo" can reap many rewards, even over a relatively short Duel.
Finally, a key step in setting up these plays is "
Salamangreat Miragestallio"